- "Vocabulary of a fresh water fish"
- Freddie's adventure will be to travel back up the river to his family
- O stays to unload the barge and watch the horses
- FST & Freddie find a small temple to Branchala - the priest says he knows a ranger who might be willing to wander north to Clearwater with Freddie
- S asks a dock worker for the shipping office and he directs them
- The first office (very busy) is for cargo - T "they need better signage!"
- The next place is empty except for one employee (Darren) - he is very attentive - he directs the girls to The Figure Head (inn) and tells them to tell Francisco (innkeeper) that he sent to maybe get a discount
- The inn has a large common room - tidy and warm - Francisco is tall and thin with a big bushy mustache
- the temple is going to take care of getting Freddie home to his parents
- FST get a good night's rest, have a good breakfast, and head to Captain Gerard's sloop as arranged through Darren.
- The estimate to get to Mistverge is 3 days.
- Gerard and Belton (ship's hand) cast off
- T sits near the open hatch to the hold to make sure the horses are all right.
- Over the course of the trip S studies the book and practices with the Hand - She can now use the Hand to cast "Hold Person" but it will draw life force from either the caster or an ally within 10' of the caster at random - this consequences will deal 1d10 damage at 2nd level and an additional 1d10 per level above 2nd
- Mistverge is a really big city.
- On the way to the central temple of Mishakal FST cross a large market square where T sees a very familiar wagon - She runs as fast as she possibly can across the square until she can she read the words "Groundswallow Travelling Tinkers and Traders" on the side