- Will there be any Halloween candy left for the kiddos? We shall see.
- Team We Hate Licorice!
- Seattle!
- Tucson!
- Got Milk Duds?
- The person who greeted them in the sewer reservoir is a halfling. Hiram knows him. His name is Pell.
- Hiram asks Pell to let him and the girls hide with them for a few days until the heat dies down.
- Wombert is the leader of the sewer community. We have to wear blindfolds until we get his okay.
- The groups walks for nearly half an hour before FST can remove the blindfolds.
- Wombert says they can stay if they kill (or unsummon / banish) an abomination that's living in the tunnels that was summoned by the wizard, but then it ate the wizard.
- Sharai is not keen.
- Felosyal suggests they investigate before outright saying no.
- Sharai is ready to head out immediately. She wants to head directly to the dwarven library.
- Thessalie wants to help them, but Sharai says no. A lot.
- F asks what he would pay them to kill the monster. Negotiations ensue.
- End agreement: 110GP ea for the girls, guides to the monster's cave, a guide to the tunnels that lead to the sea, and any information about Eldon Groundswallow they might have.
- S casts Water Breathing on the FST then Pell leads the girls to the cave with the monster, then shuts the door behind them so that are in a large-ish cavern mostly filled with water by themselves
- T casts Warding Bond on F
An Unexpected Creature
- S readies Magic Missile in case the creature attacks
- T conjures some food and then starts throwing a bit of it into the water. There are bubbles, and then a gorilla creature with white fur, tusks, and webbed hands and feet with long claw bursts through the surface of the water in the middle of the lake
- The Creature breaths icy watery air at the girls dealing 50 cold dmg to T and S, but F dodges, taking only 12 cold dmg. S reacts and and casts her spell for 10 force dmg to the TC
- F dashes onto the newly formed ice, and tries to stab it with her magicky dagger, but misses, then she Disengages and dashes to the corner away from her friends
- S casts Prayer of Healing out of her ring and then backs up to the door
- T runs to the opposite corner of the room from F then casts Guiding Bolt on TC for 34 radiant dmg
- TC locks eyes with F dealing 9 cold dmg to her and she is Paralyzed for 1 minute, then it moves up to her and claws her for 8 (total slashing and cold) dmg, then again for 13 (total slashing and cold) dmg
- F is Paralyzed
- S can tell TC is immune to cold and dislikes fire, so she casts Fireball on it for 27 fire dmg which also melts the ice he created with his breath
- T moves to 20' away from TC and throws the fuzzy ball from her Bag of Tricks, which summons a panther right next to it, but the Panther misses biting TC
- TC locks eyes with S for 26 cold dmg and Paralyzes her for 1 minute, then claws F for 7 (total slashing and cold) dmg, then claws her again for 12 (total slashing and cold) dmg
- F is Paralyzed
- S is Paralyzed
- T moves towards F then casts Prayer of Healing on FST for 17 HP
- TC kills the Panther with its gaze, then claws at F for 18 (total slashing and cold) dmg, then again for 7 (total slashing and cold) dmg
- F finally shakes off the Paralysis
- S is Paralyzed
- T moves to S and casts Lesser Restoration on S ending her Paralysis, then moves back towards F
- TC gazes at T, and she takes 13 cold dmg and is Paralyzed for 1 minute then it moves to T, F hits her with her magicky dagger for 6 piercing dmg as it moves away from her, then it claws T for 21 slashing and 16 cold dmg, then again for 21 slashing dmg and 7 cold dmg. T is KOed.
- F actives the poison on her magicky dagger and throws it at TC, but it misses
- S casts Fireball again, but this time it sees it coming and dodges away from the worst of the blast taking only 18 fire dmg
- T does not move closer to death
- TC moves to F and claws her for 11 total dmg, and again for 9 dmg
- F stabs TC with her magicky dagger for 9 piercing dmg, but the poison doesn't phase it, then she Disengages and runs to T
- S casts Fireball again, but it dodges again and only takes 17 fire dmg
- T does not move closer to death
- TC claws F but finally misses, then her tries to claw her again and misses again
- F Disengages and dives into the water disappearing
- S casts Magic Missile on TC for 25 force dmg
- T is no longer dying. She is merely Unconscious.
- TC moves to S and for 10 slashing and 8 cold dmg, then again for 13 slashing and 7 cold dmg, and Sharai is KOed.
- F pops out of the water and throws her dagger nailing him in the back of the neck for 22 piercing dmg killing it!
- Pell is impressed and borrows F's longsword to chop off the thing's head to take to Wombert.
- S takes the opportunity to see if the wizard who conjured this beastie lost anything at the bottom of the lake, and she finds a glass orb filled with water in which swims a clockwork goldfish that is about the size of a chicken's egg
- 4,085 XP ea for 51,720 XP total ea. - LEVEL 9 achieved!
Friday, October 28, 2016
Friday, October 14, 2016
Ahhh, Break Out! - October 14, 2016
- homemade marshmallows / graham crackers
- 75% pizza
- The girls spend most of the rest of the night arguing about a plan to get out
- Just before dawn a blue mist rolls down the hallway knocking the guards and the rest of the prisoners asleep as well.
- Captain Guiles and the court mage Mistress Giselle Whiteborn are there to liberate the girls and Hiram
- Mistress Whiteborn is a Keeper
- She gives them their stuff back and also gives Sharai two new spells (Sleep & )
- Felosyal also get Boots of Elvenkind - Adv on Stealth / Dex check that rely on movement
- Sharai gets a chain shirt (Elven Chain) - requires no proficiency, +1 armor, new AC 16
- Thessalie gets a fuzzy ball. It smells slighty musky like clean animal fur. (Bag of Tricks) When she holds it out into her hand it hops out and transforms into a boar.
- T does Sending to Gerard, "My brother Eldon possessed by Lellzutho Arm / Hand / Mouth. Coming for Heart. Prevent if possible. Evacuate if not. Really really sorry. They had hot pokers."
- T receives back, "Oh shit. That's bad. Thank you for the warning. We'll do what we can. Sorry about your brother. I hope your injuries heal soon."
- The group of 4 exits the castle and immediately bump into a group of 3 guards.
- T immediately casts Silence on the guards so they can't call for help
Escaping the Castle
- T moves out of the sphere of Silence, casts Bless on the group then mounts
- S casts Web so that it gets all 3 guards, then she runs towards the small bridge crossing the moat
- Guard1 is stuck in the Web
- G2 breaks free of the Web, and moves to F
- Tyron Hiram moves to flank G2 with F, and slashes at the guard with a short sword missing, then does it again for 14 piercing dmg
- F stabs G2 with her magicky dagger for 19 piercing dmg, then with her other dagger for 4 dmg
- G3 is stuck in the Web
- T rides Harry around next to G3 and has her boar attack him for 6 piercing dmg, then slashes at his face with her dagger for 6 piercing dmg
- S casts Magic Missile so that G1 gets 2 force dmg, G2 gets 3 force dmg, and G3 gets 3 force dmg then moves towards the moat again
- G1 is stuck in the Web
- Guard4 and Guard5 show up from their rounds.
- G4 shoots S with a crossbow for 8 piercing dmg
- G5 shoots TH for 8 piercing dmg
- G2 misses F, then misses F again
- TH Disengages and runs most of the way across the bridge
- F misses G2 with her magicky dagger, then she Disengages then follows TH
- G3 i stuck in the Web
- T Disengages and rides to TH across the bridge
- S Dashes across the bridge
Transition to Skills Challenge - Running Through the Streets of Caledonia
(TH gives +2 to Deception, Insight, Investigation, Perception, Persuasion, Sleight of Hand, and Stealth)
- F and TH get the group to a marketplace where they attempt to blend into the crowd (Deception - Fail) - It doesn't work because T is still riding the boar.
- They duck into an alley where T dismisses the boar, then she quickly casts Cure Wounds on TH as he's limping pretty hard (Medicine - Success)
- TH says, "Follow me! I know a place!" S quickly realizes where he's heading (Investigate - Success)
- F slows long enough to try to convince a street urchin to make a distraction (Persuasion - Fail) The guard is this kid's dad, so he actually gets the guards attention
- TH says, "Quick, in here!" and gestures to a sewer grate.
- T pops her head into the grate to check the water level. It's moderately high. (Perception - Success)
- S casts Water Breathing on the group (Arcana - Success)
- F dives in and hides under the surface (Stealth - Ultra Success)
- T struggles along doing her best to keep up (Constitution - Success)
- The four companions are dumped into a reservoir area and as they lay there spluttering and trying to regain the breath that was knocked out of them from the fall they just took a voice says, "What's all this then? What yah doin' in our area?"
- 4,500 XP ea for 47, 635 XP ea.
- 75% pizza
- The girls spend most of the rest of the night arguing about a plan to get out
- Just before dawn a blue mist rolls down the hallway knocking the guards and the rest of the prisoners asleep as well.
- Captain Guiles and the court mage Mistress Giselle Whiteborn are there to liberate the girls and Hiram
- Mistress Whiteborn is a Keeper
- She gives them their stuff back and also gives Sharai two new spells (Sleep & )
- Felosyal also get Boots of Elvenkind - Adv on Stealth / Dex check that rely on movement
- Sharai gets a chain shirt (Elven Chain) - requires no proficiency, +1 armor, new AC 16
- Thessalie gets a fuzzy ball. It smells slighty musky like clean animal fur. (Bag of Tricks) When she holds it out into her hand it hops out and transforms into a boar.
- T does Sending to Gerard, "My brother Eldon possessed by Lellzutho Arm / Hand / Mouth. Coming for Heart. Prevent if possible. Evacuate if not. Really really sorry. They had hot pokers."
- T receives back, "Oh shit. That's bad. Thank you for the warning. We'll do what we can. Sorry about your brother. I hope your injuries heal soon."
- The group of 4 exits the castle and immediately bump into a group of 3 guards.
- T immediately casts Silence on the guards so they can't call for help
Escaping the Castle
- T moves out of the sphere of Silence, casts Bless on the group then mounts
- S casts Web so that it gets all 3 guards, then she runs towards the small bridge crossing the moat
- Guard1 is stuck in the Web
- G2 breaks free of the Web, and moves to F
- Tyron Hiram moves to flank G2 with F, and slashes at the guard with a short sword missing, then does it again for 14 piercing dmg
- F stabs G2 with her magicky dagger for 19 piercing dmg, then with her other dagger for 4 dmg
- G3 is stuck in the Web
- T rides Harry around next to G3 and has her boar attack him for 6 piercing dmg, then slashes at his face with her dagger for 6 piercing dmg
- S casts Magic Missile so that G1 gets 2 force dmg, G2 gets 3 force dmg, and G3 gets 3 force dmg then moves towards the moat again
- G1 is stuck in the Web
- Guard4 and Guard5 show up from their rounds.
- G4 shoots S with a crossbow for 8 piercing dmg
- G5 shoots TH for 8 piercing dmg
- G2 misses F, then misses F again
- TH Disengages and runs most of the way across the bridge
- F misses G2 with her magicky dagger, then she Disengages then follows TH
- G3 i stuck in the Web
- T Disengages and rides to TH across the bridge
- S Dashes across the bridge
Transition to Skills Challenge - Running Through the Streets of Caledonia
(TH gives +2 to Deception, Insight, Investigation, Perception, Persuasion, Sleight of Hand, and Stealth)
- F and TH get the group to a marketplace where they attempt to blend into the crowd (Deception - Fail) - It doesn't work because T is still riding the boar.
- They duck into an alley where T dismisses the boar, then she quickly casts Cure Wounds on TH as he's limping pretty hard (Medicine - Success)
- TH says, "Follow me! I know a place!" S quickly realizes where he's heading (Investigate - Success)
- F slows long enough to try to convince a street urchin to make a distraction (Persuasion - Fail) The guard is this kid's dad, so he actually gets the guards attention
- TH says, "Quick, in here!" and gestures to a sewer grate.
- T pops her head into the grate to check the water level. It's moderately high. (Perception - Success)
- S casts Water Breathing on the group (Arcana - Success)
- F dives in and hides under the surface (Stealth - Ultra Success)
- T struggles along doing her best to keep up (Constitution - Success)
- The four companions are dumped into a reservoir area and as they lay there spluttering and trying to regain the breath that was knocked out of them from the fall they just took a voice says, "What's all this then? What yah doin' in our area?"
- 4,500 XP ea for 47, 635 XP ea.
Friday, October 7, 2016
Lock Up Abroad - September 30, 2016
- New cell phone policy
- High school and college diplomas and graduations
- Wizard AC oopsie
- FST wake up to a loud banging on the door a few mornings later
- "Open the door in the name of the King!" S - "How do I know you're from the king? Anyone can say that."
- There are five guards in royal armor demanding they attend them to the castle immediately.
- S demands 5 minutes for them to clean up. They are unwilling. S is not very intimidating.
- T's hair is barely tamed, but the guards carry their backpacks despite S's badgering and complaints and not-so veiled threats.
- There are ten more guards waiting on the sidewalk. S is extremely flattered.
- FST are led to a side door that leads to an office or a small foyer where all the guards take up posts around the room, and asks them to leave their armor and weapons on a table.
- T does get to keep her (glowing) holy symbol and her necklace, but all else that she is left her thin shift that she wears under her armor
- S manages to conceal her Wand of Web in a sleeve, but she loses her staff.
- F tries to conceal a dagger in her boot, but she does not succeed. She also gets to keep her necklace.
- Once disrobed, they are led to a cell and locked in.
- Tyron Hiram is in the cell as well. (The merchant who gave F her necklace.)
- He says he is looking "for the same thing you're (FST) look for".
- F breaks T's holy symbol trying to pick the lock, but luckily S manages to get the pin out of the lock again, so T can Mend it.
- S recommends next time they try T's hair pin, but T doesn't want that broken either because it was a present from her sister. There is big pouting.
- T does a Send to the Captain of the Guard, Laticia Guiles, "Madam Guiles, Thessalie Groundswallow contacting from the dungeons. Why are we locked up? We haven't gotten those dragons yet. You have 25 words to respond."
- The response is, "The king is keeping dangerous company. You have or know something he wants. You seem like good people, but I doubt I can help you."
- S takes a poll to see who wants to try to escape again, and the vote is unanimous for.
- T is taken (by her lonesome) up the stairs into an interrogation room. There is a fireplace with hot pokers warming and a wooden chair with restraints (that wouldn't be tight enough to use on T because she's so tiny).
- The guard forces T to sit in the chair, but doesn't bother restraining her.
- T immediately pops up and uses her boots on her hands to pull the hot pokers out of the fire.
- T spills all the beans, but she can't remember any of the details or names. She does not dissemble.
- Back at the cell she tells S, "I didn't remember most of the things, but I pointed at a map. They had hot pokers."
- F immediately borrows the hair pin and pops the door's lock, then stealths to the end of the hall away from the guards to scout.
- The hallways eventually branches to a T, but further exploration proves that the only way out is past the guards.
- Lellzutho is now He Who Must Not Be Named.
- Tyron is a Keeper. Talathon is a Keeper gone awry.
- FST spend all afternoon planning how they can break out of the dungeon.
- Dinner is finally brought, while FST are still planning how to break out. It is stale bread and a carafe of water to share. T conjures some granola bars.
- They continue planning and bickering until T starts nodding off. FST go to literal and figurative sleep.
- T is awakened by the cell block's door opening. A long shadow is coming up the dimly lit hallway and getting shorter and shorter as it approaches their cell. The shadow has one long arm that ends in a point and gnarled claw at the end of the other arm.
- T sits up as the creature stops in front of their cell door. It is not much taller than Thess, has a mop of curly brown hair, and the lower half of it's face looks swollen under dark leathery skin.
- T uncovers her glowing holy symbol and in its light she looks into the creatures eyes, and recognizes them as Eldon's and he looks terrified.
- He gives this speech about thanking her for bring it more pieces of itself.
- T says "I'm going to murder you, destroy all the pieces of you that exist, and then Resurrect my brother."
- He Who Shall Not Be Named says, "I'd like to see you try."
- 2,700XP ea., 43,135XP ea.
- High school and college diplomas and graduations
- Wizard AC oopsie
- FST wake up to a loud banging on the door a few mornings later
- "Open the door in the name of the King!" S - "How do I know you're from the king? Anyone can say that."
- There are five guards in royal armor demanding they attend them to the castle immediately.
- S demands 5 minutes for them to clean up. They are unwilling. S is not very intimidating.
- T's hair is barely tamed, but the guards carry their backpacks despite S's badgering and complaints and not-so veiled threats.
- There are ten more guards waiting on the sidewalk. S is extremely flattered.
- FST are led to a side door that leads to an office or a small foyer where all the guards take up posts around the room, and asks them to leave their armor and weapons on a table.
- T does get to keep her (glowing) holy symbol and her necklace, but all else that she is left her thin shift that she wears under her armor
- S manages to conceal her Wand of Web in a sleeve, but she loses her staff.
- F tries to conceal a dagger in her boot, but she does not succeed. She also gets to keep her necklace.
- Once disrobed, they are led to a cell and locked in.
- Tyron Hiram is in the cell as well. (The merchant who gave F her necklace.)
- He says he is looking "for the same thing you're (FST) look for".
- F breaks T's holy symbol trying to pick the lock, but luckily S manages to get the pin out of the lock again, so T can Mend it.
- S recommends next time they try T's hair pin, but T doesn't want that broken either because it was a present from her sister. There is big pouting.
- T does a Send to the Captain of the Guard, Laticia Guiles, "Madam Guiles, Thessalie Groundswallow contacting from the dungeons. Why are we locked up? We haven't gotten those dragons yet. You have 25 words to respond."
- The response is, "The king is keeping dangerous company. You have or know something he wants. You seem like good people, but I doubt I can help you."
- S takes a poll to see who wants to try to escape again, and the vote is unanimous for.
- T is taken (by her lonesome) up the stairs into an interrogation room. There is a fireplace with hot pokers warming and a wooden chair with restraints (that wouldn't be tight enough to use on T because she's so tiny).
- The guard forces T to sit in the chair, but doesn't bother restraining her.
- T immediately pops up and uses her boots on her hands to pull the hot pokers out of the fire.
- T spills all the beans, but she can't remember any of the details or names. She does not dissemble.
- Back at the cell she tells S, "I didn't remember most of the things, but I pointed at a map. They had hot pokers."
- F immediately borrows the hair pin and pops the door's lock, then stealths to the end of the hall away from the guards to scout.
- The hallways eventually branches to a T, but further exploration proves that the only way out is past the guards.
- Lellzutho is now He Who Must Not Be Named.
- Tyron is a Keeper. Talathon is a Keeper gone awry.
- FST spend all afternoon planning how they can break out of the dungeon.
- Dinner is finally brought, while FST are still planning how to break out. It is stale bread and a carafe of water to share. T conjures some granola bars.
- They continue planning and bickering until T starts nodding off. FST go to literal and figurative sleep.
- T is awakened by the cell block's door opening. A long shadow is coming up the dimly lit hallway and getting shorter and shorter as it approaches their cell. The shadow has one long arm that ends in a point and gnarled claw at the end of the other arm.
- T sits up as the creature stops in front of their cell door. It is not much taller than Thess, has a mop of curly brown hair, and the lower half of it's face looks swollen under dark leathery skin.
- T uncovers her glowing holy symbol and in its light she looks into the creatures eyes, and recognizes them as Eldon's and he looks terrified.
- He gives this speech about thanking her for bring it more pieces of itself.
- T says "I'm going to murder you, destroy all the pieces of you that exist, and then Resurrect my brother."
- He Who Shall Not Be Named says, "I'd like to see you try."
- 2,700XP ea., 43,135XP ea.
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