Friday, September 15, 2017

Darkness and Drow and Behir, Oh My! - September 15, 2017

- Nutella and Lays potato chip - delish!
- Plate tectonics real - Expanding Earth false
- Gold standard versus printing all the money --> Crazy coworker theories
- New birb! A cuddly one this time.
- So much coughing! 

- Three days after the perfect teleport later the Elven army is expected in the next day or two.
- Sharai sends to Rychell again, "You're super slow. We have a plan, but we need the Elves' distraction. What is your expected time of arrival?"
- He responds, "The Darkness is slowing us down. I thought you were going to take care of that. I'm not leading, but it shouldn't be more than a couple of days."
- S thinks impotently at him that he is an idiot.
- FST decide not to wait another few days, so they sneak back toward the city.
- They find a two-story shop near the damaged side of the palace onto which they can climb on the roof. Getting onto the roof is somewhat difficult. They heard some patrols on the way in, but managed to avoid running into any.
- S casts Rory's Telepathic Bond.
- There is a visible hole in the roof of the palace, and the darkness beyond the hole is the darkest of the Darkness.
- Felosyal does a fly-by of the hole, then lands on the roof and tells the group she doesn't see anyone.
- S casts Teleport, but she and Thessalie pop into existing above the roof of the next building over then crash through the thatch roof.
- ST immediately scramble out of the building and dive into the hold in the palace they found before and then wiggle into the rubble of the downed building to hide. A patrol goes by towards the building and doesn't notice the two party members.
- F finally works up the nerve to look directly into the room. She sees what almost looks like a cylinder of darkness from under which a very faint yellow-ish glow just barely illuminating the walls.
- ST slowly manage to sneak back to the center of the palace
- F throws a pebble through the darkness, and she hears something happen, but she can't see where it went

- S can tell that the door is both magically and mechanically locked, so she tells F not to unlock it until they've dispelled the magic.
- F hasn't even gotten into the room yet, so that's not a problem
- ST formulate a plan to take out the guards before they try to unlock the door.
- F climbs down a rope into the room avoiding the Darkness beam. She then inches her way around the edge of the room, but her arm grazes the edge of the Darkness, and it feels icy cold against her skin. She manages not to gasp, then she is next to the door. She also notices that the beam of Darkness seems to start about 2' AFF.

SURPRISE ROUND
- T casts Silence around the two guards.
- S casts Chain Lightning on the two guards for 48 lightning dmg

TAKING DOWN THE GUARDS
- T casts Dispel Magic on the door, and the lock spell poofs out of existence with a small flash of light then runs up to DG1
- F attempts to pick the door's lock, but does not quite get it. . .
- S casts Cone of Cold on the two guards, DG1 takes 12 cold dmg and DG2 takes 25 cold dmg. DS2 is now a statue made of ice. He is grotesquely horrible.
- A Drow Mage (DM) comes running and casts Lightning Bolt on S for 24 lightning dmg, S reacts with Hellish Rebuke for 8 fire dmg
- S hears a growing sound from deep in the banquet hall. She warns her friends through the Telepathic Bond. The Behir that tunneled into the refugee camp dashes into the Silence bubble and misses biting and tail whipping T.
- Another Drow Guard runs (DG3) up behind S and attacks her with his sword for 10 piercing dmg and 19 poison dmg, then stabs her again for 7 piercing and 7 poison dmg
- DG1 attacks T with his sword for 7 piercing and 7 poison dmg too then misses her on his second swing
- T stabs DG1 with her dagger for 7 piercing and 4 radiant dmg.
- F still can't. . . get. . . the door unlocked. . .
- S casts Vampiric Touch on DG3 for 20 necrotic dmg and she heals 10 HP. The feeling of gaining energy this way is slightly intoxicating.
- DM casts Magic Missile with 2 darts going to S for 8 force dmg and 2 darts to T for 10 force dmg.
- B discharges his Lightning Breath at T for 46 lightning dmg and the door into the magic room with F is blown apart. The silence bubble is also destroyed.
- DG3 stabs at S and misses then misses again
- DG1 stabs at T and misses then stabs her for 10 piercing and 12 poison
- T casts Prayer of Healing on herself and S for 29 HP, then as a bonus action conjures her Spiritual Weapon but misses DG1.
- F dashes up the DG1 and stabs him with her magicky dagger for 52 piercing dmg and his head flies into the Behir.
- S drains more energy from DG3 for 18 necrotic dmg and heals 9 HP. DG3 uses his opportunity attack to stab her for 6 piercing and 10 poison. S then moves into the room with the Darkness engine to study the magic source. She presses herself against the wall and sees some kind of magical apparatus under the cylinder with crystals and something glowing in the middle
- DM moves up into where the silence bubble used to be and casts Cloud Kill centered next to S so that FST are all in the Cloud.
- B steps back from the noxious Cloud and readies the action to attack anything that comes out of the Cloud
- DG3 readies an action to attack anything that comes out of the Cloud
- T takes 10 poison Cloud dmg from the Cloud then casts Insect Plague in the general direction she remembers the Behir being (DM and B take 46 piercing dmg - DM is now dead). She then feels her way along the adjacent corpse to the wall then follows the wall out of the Cloud
- F takes 13 poison Cloud dmg then follows the doors and walls out of the Cloud then dashes around the back of the Throne Room and readies the action that if the B moves adjacent to her she will stab it with her her magicky dagger
- S takes 25 poison Cloud dmg. She is disoriented and does not take any action on her turn.
- DM is dead and the Cloud disperses
- B moves out of the Insect Cloud and up the corridor next to F who attacks it for 8 piercing dmg then tries to bite her and misses then misses her with its tail also. He also does not recharge his breath.
- DG3 moves forward into the room and shoots T with a crossbow for 10 piercing dmg
- T moves back into the doorway of the Darkness engine room and casts Dispel Magic on the apparatus (Successfully!) then she attacks DG3 with her Spiritual Weapon for 6 force dmg

- 10,400 XP ea. for 146,460 XP ea. (Once the fight is over next session)