Friday, August 25, 2017

Failed Spies - August 25, 2017

- Religion is problematic, especially when you try to use logic
- Good Omens, the TV show
- Hurricanes in history. Like 2005 history.

- Funny Erika as a vet stories involving canine anal glands
- Misheard, "Where'd I put my boobs?"

- FST start wandering around trying to find a room with a piece of roof or wall missing so that Felosyal can fly up and investigate the room with the magic
- As they are wandering around Thessalie hears in her head the voice of Mistress Whiteborne, "The elves are very concerned about the Drow. They are sending armies from Wistaria and Minnedosa which should arrive within a week."
- She replies, "We're in Arrandale trying to find the source of the magicky darkness. Human necromantic advisor may have helped create artifact. Do you know Talathon's whereabouts?"
- Sharai wonder if she should send to Tholnor to ask about the armies
- As they are wandering the party walk into a room with two guards, they are definitely seen.

- Battle in Ruins
- Drow Soldier 2 casts Fairy Fire on FST, but they all manage to dodge. He draws his two short swords.
- S casts Leomund's Tiny Hut to prevent the soldiers from escaping and getting reinforcements.
- F rolls a Stealth check of 34 with her bonus action, activates the poison on her magicky dagger and throws it at DS2 for 11 poison dmg and 28 piercing dmg and he is Poisoned for 1 minute.
- T steps out of the Hut and casts Insect Plague on the soldiers as quietly as she can DS1 takes 20 piercing dmg and DS2 takes 10 piercing dmg from biting locusts. She then retreats back into the Hut.
- DS3 casts Darkness on the edge of the Hut so the he and his partner are hidden.
- DS1 also casts Darkness then moves to the wall and takes 32 piercing insect dmg.
- DS2 follows his friend to the wall then takes 18 piercing insect dmg and dies.
- S says "We're leaving!" and casts Teleport, removing FST to the Safe House. A perfect Teleport.

- As they are bedding down to rest, S does a Sending to Tholnor, "We are within the darkness of the Drow and have been Sent word that the elves are coming. Who do I know that is coming with them?"
- Tholnor responds, "I was not aware the Drow were on the surface. I will inquire about the situation and let you know what I find."
- T Sends to Mistress Whiteborne, "Temporarily safe. Have not yet dispelled Darkness. Knowledge of Talathon or especially epic dark spells would be really helpful right about now."
- T hears back, "Talathon has not been seen in several months. He is a powerful necromancer. Darkness is usually confined. Large scale would require a powerful source."
- Sharai is unimpressed with this information. "Well, duh."
- S casts Leomund's Tiny Hut as a ritual just in case they're found.

- Over the next two days of hanging out to give the Drow searchers a chance to cool down, S finally hears back from Tholnor, "The Niannan Counsel has dispatched two divisions to Arrandale. Rychell Savaris is leading a company of mages from Wistaria. Good luck." Rychell was a student at the same time as Sharai, though a few years her junior.
- S responds, "That sycophantic teacher's pet? He's the 101st reason I left. If I save his ass, I'm never going to let him live it down."
- P.S. A division has about 3,000 members.
- S Sends to Rychell Savaris, "I've changed my mind. If I see you again, I won't turn you into a jellybean. I am helping from within the Darkness of the Drow. Hurry your ass up."
- Rychell Savaris responds very arrogantly, "Don't worry. We'll be there in a few days to take care of business. Try not to get yourself killed in the meantime."

- 5,000 XP ea for 136,060 XP total ea.

Friday, August 4, 2017

Into the Basket of Eggs - August 4, 2017

- Troublesome panel
- Expert Video
- Cat Daddy Rescue Video
- Chocolate Chip Cookies!

- The hideout is a run down farm house with a fireplace the girls can't use if they want to stay hidden.
- There are some musty smelling blankets strewn around, and a few faded, childish drawings tacked to the walls.
- FST rest.
- There is more arguing from Sharai about her not wanting to sneak into the city to poke around.
- She is overruled.

- SKILLZ CHALLENGE: Infiltrate and Investigate the Remains of the Palace
- As they head toward the city, there's a wall of rubble the refugees had piled out of their way. Felosyal jumps and leaps and to the top and lowers her rope for her companions (Acrobatics - 22 - Success!)
- At the top of the rubble pile, FST find themselves on the NEC of the city. S has a sudden thought that she should have cast this back in the safe house, but better late than never and she casts Rary's Telepathic Bond so the party can communicate without speaking out loud (Arcana - 23 - Success!)
- There's a noise, so the girls jump into an open basement door, and T casts Silence to cover every sound they could possibly make (Prayer (made up skill for applied religion) - 23 - Success!)
- Outside a drow patrol goes by, two of them are riding their insect mounts. She tries to decide what route they would take on a patrol in this part of town, but she can't take all the destruction into account. We end up face to face with the 4-person patrol (Insight - 17 - Failure)
- S grabs F & T's sleeves and drags them down a nearby ally (Perception - 20 - Success!) A signal of red sparks goes up into the sky from where they are running.
- Thessalie starts asking F questions about her childhood here in the city, specific questions about the few incidents she heard stories about to help jog her memories (Insight - 28 - Success!)
- F leads her team in sneaking to the outer wall of the palace where they find a broken spot by which they make their way into the building (Stealth - 29 - Rousing success!)

- FST find themselves in a corner where a pitch black, long corridor meets another such that there is a path south or a path west. The only light comes from Thessalie's Eternal Flame Holy Symbol.
- FST heads south.
- The building slowly becomes more intact until FST get to an area lit with torches. It's the palace's entry hall, and there are two drow guards flanking the door leading further into the building.
- FST back away slowly and quietly from the entry hall, and as soon as they get far enough away that they can no longer see the light from the torches they start opening doors
- The first door they open leads to a cleaning supply with another door on the far side. It opens to another hallway running parallel to the first like an inner ring. There are more doors on the opposite side of this hallway as well, and two of the doors are open with flickering lights beyond.
- F sneaks to one of the doors and sees three Drow seated around the table having a drink and complaining all the patrols since there's nobody around. Apparently, the queen's advisor is jumpy, and he maybe is the reason they are on the surface in the first place.
- She then sneaks to the other door and sees an empty barracks room.
- Rary's Telepathic Bond cuts off while F is transmitting this description.
- F sneaks back to her friends and the wizard renews the spell. They head more towards the center of the building
- In the very center of the palace, there's a rotunda with four large sets of doors, one set of doors is open and leads to a banquet hall, another door clearly has some of the roof missing, and there's some pretty intense magic coming from that room. The other door is flanked by Drow guards and probably leads the former reception room, now probably the throne room, though the doors are closed so FST can't be sure.
- FST back down the corridor out of sight and immediate hearing of the guards and S casts Unseen Servant. She directs the Servant to "Open the red door when it is closed."
- F sneaks closer again to listen to the guards. The door opens several times and the guards keep trying to close it. A human man comes out and says to the guard in Elven "What the hell are you doing? We're having important discussions in here, keep it closed whatever it takes." The guard has to stand there holding the door closed, but the servant is pulling on it and he has to fight to keep it closed. The door does pop open the first time they go to switch who's holding the door closed before they get a system down for the hand off.
- One guard asks if the place is haunted, but the other says that they have control of all the ghosts and they're all outside.
- S creates a second Unseen Servant to try to open the door hiding the magicky feeling, but it's locked.
- One guard finally goes to get help holding the doors closed (they open in).
- He comes back with two more guards to help keep the doors closed, but one of them is clearly a higher rank, and he says that they should let the queen know what is going on.
- A few minutes later, three people come out of the room: a Drow woman wearing black and purple glittery robes, the human, and the officer.
- The human immediately checks the locked doors. They are still sealed.
- The queen orders a search of the palace.
- The queen and the human go down separate hallways to go rest.

- 6,000 XP ea for 131,060 XP total ea.

Friday, July 28, 2017

In Which Thessalie Sends to All the People - July 28, 2017

- In n Out Ink Smears
- Cutthroat finches

- Thessalie casts Heal on Sharai, while Godrigon does the same for the Captain
- Father Godrigon says the creature was a Behir (meaning "Endless Terror) which normally lives in caverns deep underground
- FST finish breakfast and then T Mends some tents
- During second breakfast, FST hear yelling that "Someone is coming!" - S "What now?"
- T stuffs her face as quickly as possible, and the party goes to see that there are four large creatures approaching the camp from the south around the city wall - they are being ridden by armored, sword toting Drow
- The creatures look like giant insects with pointy mandibles and large, chitinous, shiny black plates with purple inflections
- The lead Drow asks to speak to the leader of the camp
- Sharai, "Well, it's not me, but what do you want, Cousin of the Night?"
- To offer an invitation to pay fealty to the Queen of the new surface kingdom of Déorroth (Nest of Spiders, but T thinks it means Basket of Eggs, S tell her the eggs are full of spiders), Kiira Iym'bryn
- The Drow are doing the darkness thing. Possibly with the help of Takhisis?
- Thessalie is very upset. She believes Takhisis's ability to aid the Drow may be a direct result of her Divine Intervention destroying Lellzutho in a keeping the universe in balance kind of way.
- Talking happens, and the refugees are organized to go through a Teleportation Circle to Mistverge
- While everyone is organizing, T Sends to Alethra, "Sending 57 Arrandale refugees to Circle. Dark Elves establishing surface kingdom in magical night here. Warn city leaders. Darkness may spread as they gain power."
- Alethra responds, "May Mishakal save us. I will do what I can for the refugees. You should come with them. Take care of yourself."
- T then Sends to her mother, "Mumsy, spell again. Are you well? Ruins of Arrandale overrun with Dark Elves. Is Cora well? Do you know? Still working on Eldon."
- Cora Groundswallow responds, "We are camped near Colebrook. I haven't heard from Cora or Eldon. We will stay away from Arrandale. Please stay safe."
- T sends to her sister Cora, "Cora, this is a spell. You can respond with 25 words. Are you safe? Where are you? Arrandale is overrun with Dark Elves. Love you, sis."
- Cora responds, "Thess! Where are you? Yentran and I are staying with his family in Wistaria. I haven't heard from anyone else. I'm so glad you're okay."
- T sends to Gerrard, "Have you ever wanted to meet a Dark Elf? Arrandale is now the center of Déorroth, their new surface kingdom. Kiira'Iymbryn is their queen. Hugs!"
- Gerard responds, "The Dark Elves are quite inhospitable. I was under the impression they have a general aversion to being on the surface. Oh well,"
- A few minutes later Gerrard Sends to T, "Are you asking for some kind of help? I am stronger now than I was, but I still can't take on an army."
- T responds, "They made a magical darkness creating a perpetual night. Drow NOT hospitable, but I thought they might have books you couldn't get elsewhere. Teleporting to Ambani today."
- T Sends to Mistress Whiteborn, "Mistress, Ruins of Arrandale now under Drow control. Warn your king to reinforce Mistverge and river defenses. Lellzutho destroyed. Keepers are free."
- Mistress Whiteborn responds, "The king is unconcerned about Mistverge. Rhoanor is currently trying to conquer the Kholstad Dominion. The Keepers are grateful."
- S now has everyone organized to go through her Teleportation Circle, which she activates. The refugees are now safe from the Drow.
- Felosyal remembers an old hide-out that seems to be outside the general destruction of the city to which she leads her friends.
- S thinks she can tweak her Teleportation Circle into a different teleportation spell, to get them out of trouble in a hurry if needed.

- 4,500 XP ea for 125,060 XP total ea.

Friday, July 21, 2017

Terror from Below - July 21, 217

- Dad jokes - "Roll damage" - So bad it's funny. Not.
- Uninvited from trivia group for being too specific.
- Transporter philosophy.
- Dogs because people suck.
- Jolly Ranchers!

- Felosyal is still at Exhaustion 1 as of right now. (Disadvantage on skill checks.)
- Thessalie hears music and finds the musicians. She proposed a dance to cheer up the dour camp.
- F joins in the dancing with her friend.
- Sharai casts an illusion of herself dancing and hides in the shadows. She does not dance.
- T dances for quite a while.
- S goes and hangs our with Godrigon who is reading a book just outside his tent. It is a religious treatise. On Paladine of course.
- S shows Godrigon an image of Talathon. No recognition.
- Godrigon thinks if there is a necromancer, Talathon or not, he would probably have ensconced himself in the remains of the government palace.
- S fills in Godrigon on the state of Herimond, such as it was.
- S proposes using a Teleportation Circle to send the refugees to Mistverge or the elves. He says he will discuss it with Captain Amastacia.
- F dances and then sits by a camp fire with Mialee to chat.
- Mialee suspects the other campfires are the dark elves.
- T shows up to take a break from dancing, and starts to worry about whether Mishakal's destruction of Lellutho gave Takhisis an opening to interfere in this realm.
- There is resting. In a Hut.
- T is very sore from dancing so much. (Exhaustion1)
- F is feeling much better, though.
- FST are brought food. T is sad to not have helped feed everyone with her spell. S cheers her up with mention of being able to have a perfectly nutritious second breakfast.
- While eating, the earth starts to shake, and there is screaming and commotion from the south end of the camp. FST start running to the commotion. So do the captain and the father.
- There is a huge creature that looks like a cross between a crocodile and a centipede. It's dark blue with a lighter blue underbelly. It came out of a very large hole in the ground that it clearly dug.
- T tries yelling "Bad under creature! Bad!" It doesn't notice her.

Crocipede Combat

- S has never seen anything like this in her century of life. She moves into the tents where she can gain cover quickly and casts Fireball such that the tents and Cits are out of the way for 37 fire dmg on the Crocipede. She then moves back behind the tent for Half-Cover. (+2 AC and +2 Dex ST)
- Godrigon casts Insect Plague on the creature for 13 piercing dmg.
- T casts Warding Bond on F (+1 AC, +1 ST, resistance to all dmg), casts Spiritual Weapon on the CP for 8 force dmg, then moves around away from the group of her allies.
- F moves back and misses with her longbow. She Hides very well behind a tent.
- CP moves and breaths lightning on Mialee and S for 73 lightning dmg. S reacts with Hellish Rebuke for 28 fire dmg. The CP then moves out of the Insect Plague zone crushing some tents.
- M attacks CP with her swords, hitting once and missing with the second, for 9 slashing dmg. Then she then does it again with her Action Surge this time hitting twice for 7 slashing dmg and 5 slashing dmg.
- S steps up to the creature casts Vampiric Touch dealing 20 necrotic dmg and gaining 10 HP.
- G casts Cure Wounds at Level 4 on M for 23 HP. The Insect Plague zone disappears.
- T casts Flamestrike on the CP for 10 radiant dmg and 8 fire dmg then misses with her SW.
- F moves to flank the CP with M and then stabs it with her magicky dagger for 29 piercing dmg, but it is unaffected by the poison. She then misses slicing it with her longsword.
- CP roars and charges over S and M and runs up the wall. Both miss their opportunity attacks. It pauses at the top of the wall, then disappears over the edge.

- 5,000 XP ea. for 120,760 XP ea. (Level 13!)

Friday, July 7, 2017

Friends in Low Places - July 7, 2017

- Drivers' Ed Comparisons
- Commuting sucks - Rowlett to Greenville isn't so bad per KP.
- Competitive Monopoly?

- FST find a defensible position in the lee of a hill between some large rocks.
- Sharai casts Leomund's Tiny Hut
- There is talking.
- After she trances, S sends to Tholnor "Danger here. Need to send the girl early. Please advise if your circle is safe for arrival as soon as possible."
- Tholnor returns, "The circle is safe. You may send her now if you wish, and I will meet her soon. Please instruct her to stay near the circle."
- S gives the following description to Tanalia to describe Tholnor, about 5'-10" tall, silver hair, one green eye and one blue, and tends to wear fancy, embroidered robes
- Felosyal is worn out mentally from the constant dark state (Exhaustion Level 1)
- The group resumes their telepathically bonded with F flying to scout, and they notice there are still ghosts around, and they almost seem to be doing patrols the closer FST get to Arrandale. There are also some of the creatures from Bleberry, but they do not seem to be organized.
- After another hour or two of traveling like this Tholnor Sends to S acknowledging receipt of the girl and the packet she carried and thanks her for the included 50 GP. S responds, "Thank you, busy with ghosts."
- Eventually, FST arrive at what was once the city wall. It is still mostly intact on the east side of the city, but it seems to be mostly destroyed on the west side.
- From the air, F sees groups of light sources (camp fires?), one along the east wall and several in the destroyed western part of the city. Also a few near the palace, but there is something occluding her view to that part of the city, but she can't tell what it is. The big thing is not too irregular in shape.
- F grew up in Arrandale, so she knows an entry point to the sewer system, but it's at the northeast corner of the city. FST are approaching from the south, so they decide to pass the camp at the east. As they pass it, F Stealths over the to take a look. The camp seems to be made of townspeople. Very few are armed. They have been brought low indeed.
- FST decide to approach the camp. F takes point.
- There is much surprise.
- "We came from Bleberry!"
- They are taken to Father Godridgon, a priest of Paladine. He is a tall man, built like a barrel, wearing a tall white hat bearing an embroidered silver triangle that is on fire with Eternal Flame.
- T walks right up to him and says, "Greetings Guardian of Honor." He responds with, "What, ho?"
- Everyone turns to look, and it is at that point when an elven woman cries, "Fayla!" and runs to Felosyal and hugs her in a giant, tight bear hug.
- F introduces her to S & T as Mialee Amastacia, or Captain Amastacia, her only childhood friend.
- Mialee tells the story of the Ruin of Arrandale.
- Every time T opens her mouth S kicks her.
- In the privacy of Godridgon's tent, T tells the long rambling story of how her brother became possessed by Lellzutho.
- Mialee says there may be Dark Elves (Drow) around.
- Felosyal is Exhausted, so the girls decide to rest here in the camp for a while.

- 3,000 XP ea. for 115,760 XP ea.

Letters:

Master Tholnor,

There is a letter for my mother with this messenger. I have not addressed it nor included information which would endanger my family. Feel free to read and redact any information inside before forwarding to her.

This girl is Tanalia.  During the evacuation of her village, she got separated from her people.  Please keep her safe and educate her. My parents can help, but I implore you to be a steady influence for her as you have been for me.

She is carrying items belonging to her mother.  I do not carry the components for Scrying, but I am assuming you can attempt this for her. Sending her to you allows us to continue our journey.  I am in your debt.

I remain your most faithful student and I continue to think about the letter you gave me when I left Ambonie.

I have learned a great many lessons since leaving you.

I am traveling with several companions.

One is a halfling who is so small that sometimes I find myself hard pressed to remember she is a full grown example of her race. I met her mother though and was forced to admit that she is fully matured.  It is her brother who had the bad luck to go adventuring and have fall into his hands an old and evil relic.  We are slowly trying to unravel the tapestry of evil that was released through that circumstance.

The Other is an Elf of the wood.  She is hard to get to know and I do not know much about who she is or of her upbringing.  I have been her companion long enough to feel like I can trust her not to kill me while I trance and also to not let someone sneak up and kill me while I am awake.

I have met several great wizards from the other great races.  From dragons to dwarves,  Druids to Necromancers I have seen many things.  I fear that the necromancer I spoke of is even as we speak trying to take over.  Time will tell.

We are in the middle of a growing magical darkness.  I do not know what will happen in the coming days.

Stay Safe.

S


To my mother,

I received your message imploring me to send my best explanation for where I am and assurances that my health and person are well.

I have traveled widely since you have been in my presence. I finished my education under the oversight of the great wizards who helped bring the war to a close. Since that time I have seen many great things.

I've traveled our land in search of answers to my own internal inquiries and to a lesser extent I have tried my best to be a good Elf, a great wizard and to earn the respect of those I travel with.

I had thought that I was respecting your wishes when I remained out of contact. You were very specific that the consequences of my joining the war effort was cutting ties and no longer being allowed to use the privilege that comes from being your daughter. I have used the surname (name redacted). No one is aware of who you are, or how we relate. To be honest, it seems silly for the trouble now, the daughter of a minor noble family, the world is so big, what seemed big then no longer seems so large an issue.

I have met dragons, and I have met dwarves. I am living a good life. Be happy for me.  I am not in regular contact with Tholnar so please stop bothering him. He has many duties and responsibilities and he knows that you are worried. He will tell you if he can and if he knows, of whether I am safe. I  am not in that habit of writing correspondence nor is there many safe ways to send it these days.

Give my best wishes to your husband and my father.

Sharai

Friday, June 23, 2017

Bleberry Needs a Sheriff - June 23, 2017

- Cosplay
- Star Trek Discovery on CBS

- No Movers and Dragons tonight
- Tanalia goes upstairs and sleeps in a room probably intended for children as it has two small beds. Thessalie sleeps in the other little bed while Sharai Trances in a chair in that room as well. Felosyal climbs onto the roof to spend a few hours keeping watch.
- During her Trance Felosyal notices movement over there in the city. They are humanoid looking with long arms that nearly drag the ground and seems to be corporeal. They are waddle-running towards the house in which the girls are holed-up.
- F climbs down the wall, knocks on the window and gives some Army hand signals to S to tell her there are 5 enemies incoming from that direction.
- There is a crash from downstairs. It is followed by a screeching sound. Not good.
- S, T, & Tanalia barricade the door with the dresser in front of the door.
- S throws something heavy through the window then uses her staff to clean out the biggest blade of glass. T is tying off a rope so the trio can repel down the side of the house.

SKILLZ CHALLENGE
Goal: Get out of the house and its immediate environs to an at least somewhat defensible position in which to cast Leomund's Tiny Hut so they can then cast the Teleportation circle to get Tanalia out of harm's way. Then they will worry about the attackers.

- Sharai with the help of Thessalie and Tanalia barricades the door with the heavy dresser (Strength 18 - Success)
- Thessalie ties off the rope, drops the packs out of the window, and repels down as quickly as she can (Acrobatics 16 - Success)
- Felosyal pauses as she climbs down the house to listen and watch the situation. (Perception 15 - Failure) The things look like bird people with beaks on their faces and long curving talons coming out of what would be an elbow on a human and are cawing to each other. She, however, has no idea where her friends are.
- S casts Web over the dresser while Tanalia climbs down the rope. (Arcana 24 - Success)
- Tanalia gets to the bottom of the rope and starts to take off running because she's so freaked out. Thess has to grab her as quickly as she can convince her to calm down and stay with her and S for her own protection (Persuasion 17 - Success)
- F is on a lower part and sees Tanalia's run for freedom and sees her get stopped by Thess. She starts yelling at the things to distract them from her friends, and one of the creatures leaps onto the roof with her and takes a swipe at her with its giant talon. (Survival 15 - Failure)
- S pulls her bow out to try and shoot the thing, but misses (Dexterity 11 - Failure)

BLEBERRY BATTLE

- Thessalie urges Tanalia to get behind her and stick close, which she does, then T casts Spirit Guardians. She then casts Spiritual Weapon on the BirdThing7 for 10 force dmg.
- Sharai moves to the end of the alley and casts Fireball on the three BTs in the lane, BT1, BT5, and BT6 all take 25 fire dmg. She then gives Tanalia a tiny drop of Calming Potion
- BT6 moves to S takes 13 radiant SG dmg and swings its left hook at her for 11 piercing dmg and then does the right hook for 6 piercing dmg.
- BT1 moves to S and T, takes 15 radiant SG dmg, then swing its left hook at T for 10 piercing dmg then misses her with its right hook.
- BT5 moves in the direction of the trio in the alley.
- BT2 jumps onto the roof next to Felosyal, swings its left hook at her for 13 piercing dmg then misses her with its right hook.
- BT3 moves to flank F it hits her with its left hook for 11 piercing dmg then hits her a glancing blow with its right hook for 3 piercing dmg.
-BT7 moves to flank Thess, takes 20 radiant SG dmg, hits her with its left hook for 13 dmg then swings its right hook at Tanalia for 12 dmg and she goes down unconscious.
- Felosyal Disengages from the BTs and then activates her flying cloak and flies next to Tanalia's Prone form
- BT8 jumps down from the roof next to Felosyal taking 13 radiant SG dmg then hitting her for 9 dmg with its left hook and then hits her for 6 piercing dmg
- T casts Flame Strike on BT1, BT6, and BT7 all take 22 Fire / Radiant dmg. Then she attacks BT7 with her SW. The house is now definitely on fire.
- S casts Haste on F
- BT6 takes 9 radiant SG dmg then swings at S with its left hook for 11 piercing dmg, losing her Concentration on the Haste spell, then misses with its right hook
- BT1 takes 18 radiant SG dmg and dies
- BT5 moves into the location BT1 just died in and takes 12 radiant SG dmg then swings its left hook at Thess for 9 piercing dmg then smashes its right hook into her for 20 piercing dmg
- BT2 runs to the edge of the roof to watch the action in the alley
- BT3 does the same
- BT7 take 13 radiant SG dmg then swings at T for 7 piercing and then again for 15 piercing
- F attacks BT7 with her magicky dagger for for 38 piercing dmg killing it then she activates the Poison on her magicky dagger she then she spins around and stabs it into BT8 for 8 piercing dmg, the spell then breaks and she's panting.
- BT8 takes 11 radiant SG dmg then swings its left hook at F missing then misses again with its right hook
- BT4 takes the place over the dead body of BT7 then takes 8 radiant SG dmg, then jabs her with its left hook for 13 piercing dmg and misses with its right hook
- Thess casts Prayer of Healing on the protagonists for 23 HP, Tanalia is now awake at full health (8 HP), then smashes her SW into BT4 for 13 force dmg.
- S yells for Tanalia to cover her face then casts Fireball in the middle of everything, BT6 and BT5 die, the rest of the BTs all take 41 fire dmg. The house next door is now also on fire.
- BT2 tries to jump onto the upper roof but it falls through the roof into the burning house.
- BT3 jumps to the ground and moves into the alley taking 11 radiant SG dmg.
- Felosyal is panting from the lethargy of the lost Haste spell
- BT8 takes 13 radiant SG dmg then misses F with its left hook then smacks her with the right hook for 16 piercing dmg.
- BT4 takes 9 radiant SG dmg hits T with its left hook for 15 piercing dmg then hits her with its right hook for 8 piercing dmg
- Thess casts Cure Wounds on herself for 30 HP, then hits BT4 for 11 force dmg from the SW.
- S casts Magic Missile on BT3 for 18 dmg and it dies

- The group pull Tanalia up and make a run for it as the two burning building are now creating a beacon in the dark area and there are screeches off in the distance.

- 6,730 XP ea for 112,760 XP total ea.

Friday, June 16, 2017

The Story of a Girl - June 16, 2017

- Not cancer!
- Canuck the Crow

- Sharai casts Rary's Telepathic Bond, and Felosyal takes off with her cloak to scout
- Progress is made, but it is slow going.
- It's been nearly a week, and the sun still hasn't pierced the necromantic energy
- After three days of traveling in this manner, they arrive in the town of Bleberry, which is about a day's travel from Arrandale. It is deserted.
- Sharai suggests that they find the nicest house in town and sleep there. F says that sounds good. Thessalie just wants to go inside where it's less weird for it to be dark.
- They find a nice house and go inside. It looks like the owners left quickly, but there's no sign of looting.
- T casts Detect Magic as a ritual and sense nothing in the house
- S goes to check out the kitchen and finds lots of cookware, a large fireplace, stairs down to what is probably a root cellar. There's a bunch of grapes on the counter that are very shriveled and a bit moldy. Using this clue she believes this house was abandoned between 1 and 2 weeks ago. Lellzutho was destroyed about three and half weeks ago so this may not be directly related.  Down in the larder, S uses Prestidigitation to casts a bit of light because it's so dark, and she sees something move out of the corner of her eye.
- Felosyal wanders up to the second floor and starts going through the bedrooms finding jewelry and a safe. She easily pops the safe and finds some neat rolls of coins.
- S finds a young elven girl with golden brown hair hiding and trying her hardest to be invisible. S greets her, and she responds timidly "Don't hurt me."
- T greets her with "Happiness finds a way."
- Her name is Tanalia. She got lost in the exodus. She's confused, dirty, and has minor scrapes and bruises.
- T takes her upstairs and bathes her small injuries and helps her wash her hair.
- S makes dinner in the meantime.
- Over dinner, T continues to make polite chitchat with Tanalia. Tanlia lived in Bleberry with her mom, Seldanna, but she doesn't know any of her other family members or her family name.
- S suggests that they scry for Seldanna, and if they can't see her they send Tanalia to her parents at least for the time being.
- After they tidy up from dinner, they head to Tanalia's house to get something of her mother's for the scrying spell.
- Her house is a small place near the edge of town. It is at that point that S realizes that they do not have an appropriate focus for a scrying spell.
- They pack Tanalia's things and Seldanna's as well. While T helps the girl pack, S writes a detailed letter to Tholnor explaining Tanalia's situation, but she Sends to him, "Found a girl during quest to save the world who needs refuge and care. When to send through teleportation circle at Monalotsoa?"
- She hears in return, "I will help the child as best I am able. Please send her at noon tomorrow. Also please update your parents via Sending. They grow tiresome."
- T asks how they're going to know when noon is since they can't see the sky.
- Tholnor Sends to S, "Just realized you're not here. Sorry. Please send the girl in approximately 16 hours. I must be getting old."
- Sharai returns, "Included with inbound traveler: items to help you scry her mother, one letter for you with details of my journey, one letter for my mother."

- 3,000 XP ea. for 106,030 XP total ea.