Friday, December 22, 2017

Teh End - December 22, 2017

 - Christmas Crème Brulée


EPILOGUES

Sharai Tunuvian - Evocation Wizard
- Sharai goes to check out the school that is under construction, and meet some of the people who will be the administrators and instructors
- She decides that she will teach at the school and then have adventures on school breaks, rather than Indiana Jones

Felosyal Nilo - Former Urchin Housebreaker
Felosyal in the aftermath of saving the world from certain doom, decides to put her skills to use in rebuilding her childhood home, Arrandale. While construction and brute strength might not be her strong points, the need for supplies to be negotiated and their transport to be guarded cannot be overstated. The travel and connections also provide ample opportunities for building trade connections in preparation for setting up a trade guild, with the intention of being the first established in the rebuilt city someday. Not a thieves guild, a trade guild (yeah.... okay...).

Felosyal works closely with her childhood friend, Captain Amastacia, in coordinating the cleanup and organization of the rebuilding. She also picks up some tips on new city secrets in Arrandale that have come into fruition since she left. Felosyal's stealthy nature and winged cloak allow her to supervise efforts with an iron fist, or an iron dagger as the case may be.

She finds several urchins hidden in the city ruins, stranded by the now extinguished darkness that had been living on a diet of rodents and stolen leftovers from the Elven troops and abandoned homes. She takes these urchins under her wings and recruits them as workers, having them run errands in exchange for battle training and safe keeping. Felosyal believes that if they were able to avoid the threat of the Drow, they will probably make excellent soldiers someday. Or thieves.

Thessalie Groundswallow - Cleric of Mishakal 
- After spending some time with her family and getting Eldon over the trauma of being Resurrected, Thessalie spends time thinking and praying to figure out what else she might need to do to fix the situation she, her friends, and Eldon have caused.
- Step 1: Arrange a meeting with the King of Rhoanor to cast Greater Restoration on him to break his curse connection to the now destroyed Mouth of Lellzutho
- Step 2: Convince the leaders of the two human nations and the elven nation to have written diplomatic rules (a treaty, but she's not really a diplomat) to prevent future wars
- Step 3: Encourage trade and commerce between the nations because nations who trade are less likely to start wars which would end commerce
- Step 4: Spend the rest of her life visiting various peoples in the nations and trying to solve whatever problems might occur in the area such as outbreaks of sickness, floods that might displace populations, or famine because happy people also don't start wars
- Once she's nearing the end of her life, she would ask her old companions who are still in their elven youth to help her find and destroy the Sword of Lellzutho that they hid so many decades ago. That way if they don't succeed it's not a young person in their prime being petrified by the magical disease.
- From their she heads west to visit the Dwoids again. They may or may not build a tiny robot and upload her consciousness into it. Sharai might know, but she's not telling.

In the World
- The civilians of the House of Dalen area were overrun by the orcs. Some surrendered and ceded the lands while fleeing to lands still controlled by humans. Others could not suffer an orc to live and went down fighting. So ended the Morgan clan.
-With so many more resources at their disposal the orcs fought less and built fortifications and more permanent settlements creating a rough civilization of their own for the first time. In need of building supplies and other goods in their new towns and started making polite(ish) inquiries in the nearby human settlements to begin trade. Their diplomatic scouts found an orc employed by a trading company and hired him to be an intermediary for their needs and goods while the humans are still wary. Eaglesham becomes a flourishing town as they trade more and more goods with the orc nation with Orgul leading the diplomatic front without ever actually realizing.
- Gerard stayed friendly with the Groundswallow clan for centuries after checking in with Thessalie and meeting Eldon and her parents, providing them with exotic goods for trade in return for old books, maps, and bits of information. Many generations later, most of the Groundswallows have forgotten that Gerard is a dragon and not just another biggun, but they do marvel at how he never seems to age.
- Eldon shakes off the effects of being Resurrected, but he is changed by the experience. His connection with Chaos does extend his lifetime a bit, but the bigger change is to his personality how his attention span and impulsiveness is greatly increased. He helps his father and then his brother with the expansion of the trading caravan, but disappears to investigate treasure rumors and other interesting tidbits for months at time before returning, but he never gets into as much trouble as he did on his first adventure.

Teh End.

Friday, December 8, 2017

On the Tibia - December 08, 2017

- Cat vet stories

- While Sharai burns the majority of the formerly animated Eldon-Abomination-Skeleton, Thessalie examines a tibia and determines that it's down to about 30% evilness and 70% normal Eldon-halfing person.
- T casts Greater Restoration on the tibia, and it's down to about 2% evilness.
- Marshall Kelwynn tells Thessalie that for her help eliminating the Dark Elf threat to the surface, his superiors have permitted him to offer her any help or materials she needs to bring back her brother. She very gratefully gives him a materials list and asks if it would be possible to have it ready for her  the next day. She wants to cast Greater Restoration on the tibia one more time before she brings Eldon back.
- Felosyal wanders off and goes back to gambling with off duty soldiers
- Sharai finishes burning the other skeletal remains, scoops them into the bag provided by T, then goes back to verablly sparring with Rychell
- Thessalie Sends to Gerard, "We eliminated the Drow threat! The Necromancer aide creating Darkness is dead. He had my brother's remains. Elves are to help Resurrect him. How're you?"
- Gerard returns, "Congratulations on your success! I have recovered my strength. There is a new dragon interested in the now vacant lair. Hopefully he will integrate well."
- The day passes.
- In the evening, FST are sitting around the campfire after dinner, and there is a popping noise. An elf in a fancy robe has Teleported to their vicinity.
- S jumps and the elf walks over to her gives her a bag, tells her that her package has been delivered and then pops back out.
- The lovely leather worked bag is magicky.
- S throws it over T while she is excitedly asks if it's magicky since it clearly came from a a wizard.
- T disappears to her waist into the small bag.
- S takes the bag back off of T and sticks her arm into it to the shoulder and manages to dig a letter from Tholnor. There is also a letter from her mother and the local Mage's Guild as well as a golden broach signifying her new title of "Senior Wizard". (See below.)
- Felosyal shoots an arrow into the bag, which disappears with no damage to the bag.
- T offers to make her new broach glow like her holy symbol does, but S politely (for S) turns her down. "We could be glowy buddies!" "No. Just no."
- The next morning T casts Greater Restoration on the tibia again, then she uses the provided materials to cast Resurrection.
- The bone floats to the height it would be in a halfling's body, then tendrils extend from the bone into a full skeleton. Then muscles and organs form in the proper locations before skin grows over all. Then there is a naked halfing with at least somewhat of a family resemblance to T laying there unconscious and naked, though his hair is now silver, gray, and straight.
- S throws her cloak over him, and agrees to go asking after clothes for him.
- T checks his vitals, and he seems fine. As she's messing with him, he wakes up.
- S and Eldon chat a bit by the fire while she uses Detect Magic quietly on him. He seems to still have a connection to the Chaos Plane. Like an umbilical cord or a tether.
- T Sends to her mother, "Mumsy, I've got Eldon here with me. He's whole, and I'll get him home to you. Where is that right now, anyway? Love you!"
- Cora responds, "I'm so glad you found Eldon! We're still camped in Colebrook, but we were considering making for Fort Armistan."
- T then casts Planar Ally and asks for Omrel, Aasimar of Mishakal.
- Omrel says that the tether to the Chaos plane is now a part of Eldon's soul. The only way to remove the tether would be to remove Eldon. He does however remove the ashes leftover from the evil-skeleton-Eldon and destroys them permanently.
- T introduces Eldon to the Marshall then they say good bye.
- S goes to Rychell and show off the Senior Wizard clasp-broach thing (maybe rub his face in it a bit)
- EFST go a little bit away and S casts a Teleport spell to get to just outside of Colebrook.

- 5,000XP ea. for 174,400 XP ea.

Friday, November 17, 2017

Secondary Fratricide - November 17, 2017

- Traffic is a sign of the devil.
- Out of context 

- Rychell shows up to see about FST joining him for dinner. More frenemy bickering, mention of Orgul
- They enjoy dinner and more bickering.
- Thessalie chats with the quartermaster, but he can't give her the supplies without the marshal's permission.
- T goes back and sets up her tent in the mages' area of camp and sleeps.
- Sharai lurks around the various campfires listening to random conversations: she hears people's discussing the march to get here, discussing their (FST) feats (some true, some exaggerated, some completely tall tales), but mostly inane chatter
- Felosyal joins in with a bit of gambling and bilks some warriors out of 10 SP
- The marshal agrees to the meeting, and FST attend first thing in the morning.
- In attendance: Marshal, FST, and 5 mage-types which includes Rychell
- The marshal is uneasy with the plan, so he can't agree to actively help with the Plan, but he will set up a perimeter as a precautionary measure.
- T spends the morning collecting ingredients and then performing the rite (not the left) on Talathon's ashes so that only a True Resurrection spell could return him to the land of the living.
- After lunch FST head to an open area outside of town to enact the Plan
- T casts a Magic Circle around the Eldon Orb
- T casts Warding Bond on F
- T casts Guardian of Faith adjacent to the Magic Circle
- FST positions themselves and S casts Dispel Magic on the conjured amber substance releasing the hostile skeletal creature it attempts to run at T, but ramps into the Magic Circle

- Secondary Fratricide
- S casts Fireball on HS for 19 fire dmg
- F moves up to the edge of the circle and stabs HS with her magicky dagger for 10 piercing dmg then slices it with her longsword for 1 slashing dmg
- HS takes 10 radiant GoF dmg then opens its mouth and a gout of flame bursts forth dealing 23 fire dmg and 35 necrotic dmg to T
- T shoots HS with her crossbow for 9 piercing and 13 radiant dmg then she casts Spiritual Weapon as a bonus action for 12 force dmg
- S Overchannels a Cone of Cold but the thing dodges and only takes 32 cold dmg watching its reaction she knows it's immune to Poison and Necrotic dmg, it gets Adv on ST versus magical effects, and can't be
- F misses HS with her magicky dagger and then slices it with her longsword for 8 slashing dmg
- HS takes 10 radiant GoF dmg then it casts Dispel Magic on the Magic Circle (Poof! Niece of a goat!) then it swings its claws at F for 5 slashing dmg and 5 necrotic dmg then it starts to run from F and she manages to get it with her magicky dagger for 7 piercing dmg. It moves up to S.
- T casts Flame Strike on HS for 5 fire dmg and 6 radiant dmg then she moves her SW up to it, but that attack misses, she then runs towards S
- S casts Cone of Cold on HS for 36 cold dmg
- F runs up to the HS and stabs it for 38 piercing dmg and then slices it with her longsword for 8 slashing
- HS jumps into the air and then slams into the ground causes a concussive wave to spread outward for 22 thunder dmg and 17 necrotic dmg, S manages to get a Hellish Rebuke off for 17 fire dmg
- T shoots HS with her crossbow for 12 piercing dmg and 10 radiant dmg then gets it with the SW for 12 force dmg
- S casts Cone of Cold for 22 cold dmg to HS then she slides a few feet over to flank with F
- F almost hits HS with her magicky dagger, but it manages to block at the last second (reaction thingy) then she does get it with her longsword for 7 slashing dmg
- HS turn to F and slashes her with its claws for 1 slashing dmg and 4 necrotic dmg then he turn again and gets S for 12 slashing dmg and 19 necrotic dmg she gets a less successful Hellish Rebuke for 3 fire dmg then he hits S again for 14 slashing and 25 necrotic dmg
- T casts Prayer of Healing on FST for 37 HP (+7 for T), she gets it with her SW for 13 force dmg, bring it down!

-10,000 XP ea for 169,400 XP ea.

Friday, November 10, 2017

How to Crack the Egg - November 10, 2017

- Musical interlude for Synchro solo music
- Dragon on table?!

- Thessalie makes a quick little pouch out of the oil cloth she had for Lellzutho bits and sweeps the Talathon ashes into it for rituals later to prevent him from rising from the dead
- From the roof, Felosyal telepathically tells S & T what's going on outside the palace from her perch on the roof
- Sharai proposes that we retreat to safety.
- F proposes climbing up the rope to the roof and then moving the rope to climb down the outside of the building. T points out that archers or magicians could pick them off as they climb down.
- FST climb to the roof to take a rest and watch the battle.
- Rory's Telepathic Bond fades
- After a bit, the Elves have surrounded the palace and seem ready to make a move to take the palace.
- Thessalie uses Thaumaturgy to boom her voice out in a friendly "Hullo."
- There's a poof of smoke and two Elves appear on the roof next to T.
- They agree not to shot the party while they climb down from the roof on a rope.
- FST climb down from the roof via rope.
- S's descent is not graceful
- F's descent is also not graceful, but she covers better
- T's part way down when the knot comes undone and she falls onto S. They are now a heap with legs and arms
- There is much chuckling, then the Elves help them and bring them to their Marshal
- There's an important looking person organizing things in the clear space in front of the palace.
-  Marshal Kelwynn greets them. They introduce themselves. He was expecting Sharai because of Rychell.
- As FST are walking to the camp the Elves are in the process of making, S feels someone tap on her shoulder. It is Rychell, he definitely saw her "Dismount". They snark at each other while walking. Decidedly frenemies.
- FST agree to meet him for dinner later. S takes them a little way off, and creates a Leomund's Tiny Hut as a ritual. S shows her the Eldon in Amber. It takes her a minute, but then she is frantically digging through her bag.
- S convinces her to wait at least one day for her to study the EiA before they attempt to Resurrect him. T then has to carefully sort out her Healer's and Herbalism kits from the mess she's made of her things before she goes to help at the infirmary tent.
- S covers the EiA back in her cloak, then takes her long rest.
- F goes in search of a bath. Possibly several baths if she can get them.
- Time passes.
- S "wakes" up and casts Detect Magic as a ritual - The EiA is glowing brightly, and it has a strong Necromantic aura.
- She looks more closely. The skeleton itself seems to be giving off the Necromantic aura while the amber-like substance surrounding it is Conjuration.
- She continues to study the intricate weave of magic in and around the item, she decides that the skeleton was created using Necromancy and then encased in the amber-like substance after to contain the power exuded by the essence in the skeleton. The skeleton will probably be animate and will probably be hostile. S is now pouting because she probably has another fight on her hands.
- F came back and Tranced as well, and is just "waking up" as S begins pouting.
- T returns to the Hut at dusk.
- They concoct the plan that they will put the EiA in a Magic Circle (cast by T), then they will Dispel Magic (cast by S) on the amber-like substance to release the (probably) Animate and hostile skeleton which will be contained. Then they can pulverize the creature through normal (fighty-fighty) means hopefully leaving bits which T can then Resurrect whereas S believe if they just Dispel Magic on the skeleton it might poof into nonexistence leaving nothing for Resurrection.

- 5,000 XP ea. for 159,400 XP total ea.

Friday, November 3, 2017

Terminate Bad Times, Oh Yeah! - November 3, 2017

- Two Ravenclaws, a Hufflepuff and a Slytherin sit down to play DnD. . .

Picking back up in the middle of a battle:
- Thessalie casts a brilliant Dispel Magic. There's a blindingly bright flash of light, and it's the SUN! S & T are blinded for two turns. DisAdv on Attack and ST.
- Felosyal Disengages from the Behir and Dashes around the room towards the suddenly bright light and up to the Drow Soldier.
- Sharai casts Cone of Cold at the DS for 28 cold damage
- The Behir moves back up the corridor into the central room and up to Felosyal, then breathes lightning at T and F, completely missing F and grazing T with 33 lightning dmg
- DS swings wildly at F managing to get her for 6 piercing and 10 poison
- T casts Regenerate on her self regaining 33 HP. She then misses DS with her SW.
- F activates the poison on her magicky dagger, but misses then misses again with her longsword
- At this point the party can hear utter pandemonium going on outside. S casts Fireball for 33 fire dmg on the Behir and killing the DS
- B misses biting Felosyal and then grabs her with its tail for 16 bludgeoning dmg and 13 slashing dmg and she is now Grappled
- T misses the B with her SW for 9 radiant dmg then she moves back into the room out of breath alignment with F
- F stabs the B in the face with her magicky dagger for 36 piercing dmg but misses with her longsword
- S moves to see the B then casts Fireball on it for 39 fire dmg
- B bites F for 22 piercing dmg and she is swallowed
- T hits the B with her SW for 12 force dmg then she casts Sacred Flame on it for 19 radiant dmg and it dies

- Felosyal cuts her way out of the belly of the dead Behir
- S uses Prestidigitation to clean the gastric juices and blood from F
- T pats her friend down in a panic after watching her get eaten
- S begins examining the device that created the Darkness. It is a pill-shaped amber orb about 36" in the long direction and 18" in the short direction. There is a small skeleton (halfling-esque) with funny looking arms and a bulbous, bumpy mandible in the orb. It is surrounded by a circle of crystals embedded in the floor and sort of focused at the orb.
- S lifts the ovoid orb out of the crystal and then she and F hear someone running in their direction, so runs into the open area and casts Leomund's Tiny Hut
- A man, who is Talathon, runs into the room.
- T burst out, "Talathon!"
- He responds, "Not you again!"

The Battle with the Necromancer
- Tal summons two Drow Revenants on the edges of the Hut.
- F shoots Tal with her longbow for 10 piercing
- T casts Warding Bond on F
- S readies a level 3 Fireball if Tal Dispels Magic on the Hut
- DR1 waits
- DR2 waits
- Tal casts Dispel Magic on the Hut, triggering S casting Fireball, but Tal casts Counterspell so that the Fireball fails
- F moves to Tal and stabs him with her magicky dagger for 8 piercing dmg then she misses him with her longsword
- T Turns Undead, and nothing happens. "Mother Puss Bucket!" She then runs up to Tal screaming like a tiny, adorable banshee
- S casts Fireball on everything for 13 fire dmg on Tal and 26 on the DRs
- DR1 moves to S and punches her 11 bludgeoning dmg and grabs her so she is now Grappled then punches her again for 13 bludgeoning dmg
 - DR2  moves to flank S and punches her for 8 bludgeoning dmg and then misses her with its second punch
- Tal casts Time Stop freezing everyone in place
- Tal casts Globe of Invulnerability then moves into the corner where he can't be flanked
- Tal casts Mirror Image
- Tal casts Fire Shield
- Tal casts Lightning Bolt on F and S for 25 lightning dmg
- F misses Tal with her magicky dagger then misses him again with her longsword
- T quickly studied the Revenants and knows they Resist Necrotic and Poison dmg, are immune to Poison, and can't be Charmed, Frightened, Paralyzed, Poisoned, or Stunned. She casts Spirit Guardians.
- S casts Fireball on the DRs and they take 32 fire dmg
- DR1 takes 18 radiant SG dmg then punches S for 13 bludgeoning dmg and 11 bludgeoning dmg
- DR2 takes 6 radiant SG dmg then punches S for 16 bludgeoning dmg and 14 bludgeoning dmg
- Tal takes 14 radiant SG dmg then casts Banishment on T, but it hits one of the Spirit Guardians instead and it pops
- F stabs the wall next to Tal (Crit Fail) with her magicky dagger then slices him with her longsword destroying one of his Mirror Image duplicates
- T casts Flame Strike on Tal for 6 fire dmg and 12 radiant dmg
- S casts Thunder Wave on the DRs for 9 thunder dmg and then she runs into the room where the Darkness was originating and sticks herself in a corner
- DR1 takes 7 radiant SG dmg and moves to flank F with Tal then punches her for 4 bludgeoning dmg after missing once
- DR2 moves to T and takes 13 radiant SG dmg and punches her for 9 bludgeoning dmg and again for 11 bludgeoning dmg
- Tal takes 9 radiant SG dmg then he Misty Steps (Bonus Action) out of his corner then he casts Cone of Cold on everything including the DRs dealing 14 cold dmg to FST and the DRs both take 28 cold dmg
- F stabs DR1 with her magicky dagger for 33 piercing dmg taking 4 bludgeoning dmg from a glancing blow as she darts past DR2 then she slices Tal with her longsword killing a second duplicate
- T casts Guardian of Faith and moves to the other side of the DR2
- S Crit Fails her first Death Save
- DR2 takes 6 radiant SG dmg and 10 radiant GoF dmg then misses T with both his punches
- Tal takes 15 radiant SG dmg and 10 radiant GoF dmg then casts Cone of Cold again for 32 cold dmg to FST and destroying DR2
- F stabs at him and destroys the last duplicate and then she decapitates him with her longsword

- T asks S to burn Talathon's body, while they are doing that F climbs the rope and looks out on the chaos in which some very organized Elves are systematically killing the fleeing and panicking Drow
- S holds her fire spell until Talathon's body is reduced to a pile of ash leaving only a silver ring with diamonds embed around the perimeter which S picks up and pockets to examine later

- 7,940 XP ea for 154,400 XP total ea. (NOW level to 14)

Friday, September 15, 2017

Darkness and Drow and Behir, Oh My! - September 15, 2017

- Nutella and Lays potato chip - delish!
- Plate tectonics real - Expanding Earth false
- Gold standard versus printing all the money --> Crazy coworker theories
- New birb! A cuddly one this time.
- So much coughing! 

- Three days after the perfect teleport later the Elven army is expected in the next day or two.
- Sharai sends to Rychell again, "You're super slow. We have a plan, but we need the Elves' distraction. What is your expected time of arrival?"
- He responds, "The Darkness is slowing us down. I thought you were going to take care of that. I'm not leading, but it shouldn't be more than a couple of days."
- S thinks impotently at him that he is an idiot.
- FST decide not to wait another few days, so they sneak back toward the city.
- They find a two-story shop near the damaged side of the palace onto which they can climb on the roof. Getting onto the roof is somewhat difficult. They heard some patrols on the way in, but managed to avoid running into any.
- S casts Rory's Telepathic Bond.
- There is a visible hole in the roof of the palace, and the darkness beyond the hole is the darkest of the Darkness.
- Felosyal does a fly-by of the hole, then lands on the roof and tells the group she doesn't see anyone.
- S casts Teleport, but she and Thessalie pop into existing above the roof of the next building over then crash through the thatch roof.
- ST immediately scramble out of the building and dive into the hold in the palace they found before and then wiggle into the rubble of the downed building to hide. A patrol goes by towards the building and doesn't notice the two party members.
- F finally works up the nerve to look directly into the room. She sees what almost looks like a cylinder of darkness from under which a very faint yellow-ish glow just barely illuminating the walls.
- ST slowly manage to sneak back to the center of the palace
- F throws a pebble through the darkness, and she hears something happen, but she can't see where it went

- S can tell that the door is both magically and mechanically locked, so she tells F not to unlock it until they've dispelled the magic.
- F hasn't even gotten into the room yet, so that's not a problem
- ST formulate a plan to take out the guards before they try to unlock the door.
- F climbs down a rope into the room avoiding the Darkness beam. She then inches her way around the edge of the room, but her arm grazes the edge of the Darkness, and it feels icy cold against her skin. She manages not to gasp, then she is next to the door. She also notices that the beam of Darkness seems to start about 2' AFF.

SURPRISE ROUND
- T casts Silence around the two guards.
- S casts Chain Lightning on the two guards for 48 lightning dmg

TAKING DOWN THE GUARDS
- T casts Dispel Magic on the door, and the lock spell poofs out of existence with a small flash of light then runs up to DG1
- F attempts to pick the door's lock, but does not quite get it. . .
- S casts Cone of Cold on the two guards, DG1 takes 12 cold dmg and DG2 takes 25 cold dmg. DS2 is now a statue made of ice. He is grotesquely horrible.
- A Drow Mage (DM) comes running and casts Lightning Bolt on S for 24 lightning dmg, S reacts with Hellish Rebuke for 8 fire dmg
- S hears a growing sound from deep in the banquet hall. She warns her friends through the Telepathic Bond. The Behir that tunneled into the refugee camp dashes into the Silence bubble and misses biting and tail whipping T.
- Another Drow Guard runs (DG3) up behind S and attacks her with his sword for 10 piercing dmg and 19 poison dmg, then stabs her again for 7 piercing and 7 poison dmg
- DG1 attacks T with his sword for 7 piercing and 7 poison dmg too then misses her on his second swing
- T stabs DG1 with her dagger for 7 piercing and 4 radiant dmg.
- F still can't. . . get. . . the door unlocked. . .
- S casts Vampiric Touch on DG3 for 20 necrotic dmg and she heals 10 HP. The feeling of gaining energy this way is slightly intoxicating.
- DM casts Magic Missile with 2 darts going to S for 8 force dmg and 2 darts to T for 10 force dmg.
- B discharges his Lightning Breath at T for 46 lightning dmg and the door into the magic room with F is blown apart. The silence bubble is also destroyed.
- DG3 stabs at S and misses then misses again
- DG1 stabs at T and misses then stabs her for 10 piercing and 12 poison
- T casts Prayer of Healing on herself and S for 29 HP, then as a bonus action conjures her Spiritual Weapon but misses DG1.
- F dashes up the DG1 and stabs him with her magicky dagger for 52 piercing dmg and his head flies into the Behir.
- S drains more energy from DG3 for 18 necrotic dmg and heals 9 HP. DG3 uses his opportunity attack to stab her for 6 piercing and 10 poison. S then moves into the room with the Darkness engine to study the magic source. She presses herself against the wall and sees some kind of magical apparatus under the cylinder with crystals and something glowing in the middle
- DM moves up into where the silence bubble used to be and casts Cloud Kill centered next to S so that FST are all in the Cloud.
- B steps back from the noxious Cloud and readies the action to attack anything that comes out of the Cloud
- DG3 readies an action to attack anything that comes out of the Cloud
- T takes 10 poison Cloud dmg from the Cloud then casts Insect Plague in the general direction she remembers the Behir being (DM and B take 46 piercing dmg - DM is now dead). She then feels her way along the adjacent corpse to the wall then follows the wall out of the Cloud
- F takes 13 poison Cloud dmg then follows the doors and walls out of the Cloud then dashes around the back of the Throne Room and readies the action that if the B moves adjacent to her she will stab it with her her magicky dagger
- S takes 25 poison Cloud dmg. She is disoriented and does not take any action on her turn.
- DM is dead and the Cloud disperses
- B moves out of the Insect Cloud and up the corridor next to F who attacks it for 8 piercing dmg then tries to bite her and misses then misses her with its tail also. He also does not recharge his breath.
- DG3 moves forward into the room and shoots T with a crossbow for 10 piercing dmg
- T moves back into the doorway of the Darkness engine room and casts Dispel Magic on the apparatus (Successfully!) then she attacks DG3 with her Spiritual Weapon for 6 force dmg

- 10,400 XP ea. for 146,460 XP ea. (Once the fight is over next session)

Friday, August 25, 2017

Failed Spies - August 25, 2017

- Religion is problematic, especially when you try to use logic
- Good Omens, the TV show
- Hurricanes in history. Like 2005 history.

- Funny Erika as a vet stories involving canine anal glands
- Misheard, "Where'd I put my boobs?"

- FST start wandering around trying to find a room with a piece of roof or wall missing so that Felosyal can fly up and investigate the room with the magic
- As they are wandering around Thessalie hears in her head the voice of Mistress Whiteborne, "The elves are very concerned about the Drow. They are sending armies from Wistaria and Minnedosa which should arrive within a week."
- She replies, "We're in Arrandale trying to find the source of the magicky darkness. Human necromantic advisor may have helped create artifact. Do you know Talathon's whereabouts?"
- Sharai wonder if she should send to Tholnor to ask about the armies
- As they are wandering the party walk into a room with two guards, they are definitely seen.

- Battle in Ruins
- Drow Soldier 2 casts Fairy Fire on FST, but they all manage to dodge. He draws his two short swords.
- S casts Leomund's Tiny Hut to prevent the soldiers from escaping and getting reinforcements.
- F rolls a Stealth check of 34 with her bonus action, activates the poison on her magicky dagger and throws it at DS2 for 11 poison dmg and 28 piercing dmg and he is Poisoned for 1 minute.
- T steps out of the Hut and casts Insect Plague on the soldiers as quietly as she can DS1 takes 20 piercing dmg and DS2 takes 10 piercing dmg from biting locusts. She then retreats back into the Hut.
- DS3 casts Darkness on the edge of the Hut so the he and his partner are hidden.
- DS1 also casts Darkness then moves to the wall and takes 32 piercing insect dmg.
- DS2 follows his friend to the wall then takes 18 piercing insect dmg and dies.
- S says "We're leaving!" and casts Teleport, removing FST to the Safe House. A perfect Teleport.

- As they are bedding down to rest, S does a Sending to Tholnor, "We are within the darkness of the Drow and have been Sent word that the elves are coming. Who do I know that is coming with them?"
- Tholnor responds, "I was not aware the Drow were on the surface. I will inquire about the situation and let you know what I find."
- T Sends to Mistress Whiteborne, "Temporarily safe. Have not yet dispelled Darkness. Knowledge of Talathon or especially epic dark spells would be really helpful right about now."
- T hears back, "Talathon has not been seen in several months. He is a powerful necromancer. Darkness is usually confined. Large scale would require a powerful source."
- Sharai is unimpressed with this information. "Well, duh."
- S casts Leomund's Tiny Hut as a ritual just in case they're found.

- Over the next two days of hanging out to give the Drow searchers a chance to cool down, S finally hears back from Tholnor, "The Niannan Counsel has dispatched two divisions to Arrandale. Rychell Savaris is leading a company of mages from Wistaria. Good luck." Rychell was a student at the same time as Sharai, though a few years her junior.
- S responds, "That sycophantic teacher's pet? He's the 101st reason I left. If I save his ass, I'm never going to let him live it down."
- P.S. A division has about 3,000 members.
- S Sends to Rychell Savaris, "I've changed my mind. If I see you again, I won't turn you into a jellybean. I am helping from within the Darkness of the Drow. Hurry your ass up."
- Rychell Savaris responds very arrogantly, "Don't worry. We'll be there in a few days to take care of business. Try not to get yourself killed in the meantime."

- 5,000 XP ea for 136,060 XP total ea.