Friday, June 3, 2016

The Baby Hunters - June 3, 2016

- Tattoos and laser hair removal
- Cinna snacks!
- Porcelain versus metal crowns
- Blue moons

- T takes charge. She sends the distraught mother back home. She tells everyone else to go home too while she and her friends start looking for tracks.
- FST fan out and T finds some tracks that almost look like footprints leading from the baby's house toward the forest, but are not quite right. F confirms they are definitely not human.
- FST go back and get all their stuff just in case.
- Once the girls get a little way out of the village they discuss how they are going to track this baby thief in the dark with T can't see in the dark.
- They decide that T should meditate to learn the spell "Divination" so they can get some divine aid in the cause of "Lost Baby".
- T casts the spell after her 40 minutes of meditation.
- T poses the question "Where do we need to go to rescue Marsha's 4-day old baby who was just stolen from the village?"
- A beam of light extends from T's head into the sky and after a few moments a tiny speck of blue light appears in the sky streaking towards the party. It accelerates until it gets to about 6' above the group where it stops and hovers. They can now see that it is a large blue sphere of light with a soft mist emanating out from it.
- It says "The taken babe cries in a cottage that lies in the heart of the dark wooden glen. Make your way with care. There's danger there."
- They follow the tracks for a while until it gets too hard to follow them because of the thickening of the undergrowth.
- F climbs a tree to see if they can see any smoke from the cottage where the babe supposedly is. (She looks bad ass swinging herself up to the top of the tree with athletics.) It is too dark for her to see anything yet.
- As the track had been going in a generally southeasterly direction, the girls decide to continue in that direction and periodically stop to check by climbing a tree to see if they can see anything.
- They start walking STF, and S&T manage to walk into a bit of boggy quicksand. S immediately advises T to not fight it so they are sinking only very slowly.
- F goes to find something to help them get out.
- While F is searching one of those will 'o the wisps shows up and tries to lure her off away from her friends. WotW "There's a big stick over here. . ." F "That's what he said."
- F ignores the creature and finds a vine and brings it back to her friend.
- S&T try to pull themselves out, but only manage to flail about and sink faster. When T gets to the point where she has just two of her hands holding a vine above the sandy water, she gives in and casts Water Walk on the party. S&T scrape as much of the sand off as they can and the girls continue with three of the orbs things following them.
- The girls continue until dawn when the orbs fade away and the S takes her turn climbing a tree. (She is not as cool looking as F was.) She sees a column of smoke off in the distance. The girls head that direction.
- Near midday it's F's turn to climb a tree and sees a large lake in their path. She cannot tell if it is the same lake with the Crocigator.
- The girls decide to risk walking across the lake to save time for the baby's sake.
- FTS (marching order) venture across the lake. About halfway across, T is snatched from the surface of the water by a giant crocigator mouth from directly beneath her feet.

- Second Battle with the Crocigator (Theater of the Mind)
- T Creates Food and Water in the Crocigator's mouth to see if it will swallow that and become uninterested in eating her. She then bobs to the surface, shouts "Run!" and starts sprinting for the far shore. The CG comes up coughing and vomiting up the food T created. (Apparently it takes 7 dmg somehow from this.)
- CG bites and grapples F for 20 piercing dmg then slams its tail into S for 14 bludgeoning dmg.
- F stabs the CG in the roof of the mouth with her magicky dagger after activating the poison dealing a total of 29 dmg Poisoning it, but does not manage to escape it it's mouth or stab it with her other dagger.
- S casts Fireball on the CG for 28 fire dmg.
- T casts Guiding Bolt on it for 18 radiant dmg. It drops F and sinks back underwater with a growly groan noise and T shouts "Run!" again.

- The girls make it across the lake. The smoke is now visible without climbing a tree.
- Once they are far enough away from the water that it's not visible they stop and take a rest.
- They continue walking towards the smoke over the course of the afternoon and around dusk arrive at a clearing with a snug-looking little cottage.
- F stealthily glides over to the window and peeks in. There are two older women talking to each other in front of the fireplace one which there is something bubbling in a pot. She sneaks over to the next window and sees a bedroom with what might be a trap door in the floor of this room.
- FST sneak back into the woods a little away from the cottage, and T casts Divination again.
- She asks, "To find Marsha's 5-day old baby, should we enter the cottage with the old women?"
- As before a blue sphere of light comes down after a slightly longer time, "Three sisters live within the wood. They're true form not understood. The babe you seek may yet be doomed. It's future life to be consumed."

- 1700 XP ea. for 27,110 total XP ea.

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