- During that time the girls manage to find a captain who has agreed to take them directly to Lionshead Island - He seems shady / cagey and his boat is a bit run down
- There is a large commotion by the bridge over the river - the girls head that direction, but it's hard to get through the crowds of people fleeing and it takes them nearly twenty minutes before they can see what is going on.
- There are two large creatures - 10' tall humanoid-type creatures that are extremely beefy - surrounded by dead or injured people / guards, one of whom is snacking on a corpse
- F also notices some hobgoblins hanging around the bigger creatures
- Thessalie yells "You leave him alone!" and runs toward the thing
Round 1 - Fight!
- T casts Spiritual Weapon next to Big Thing1 for 9 force dmg then casts Bless on herself and her friends
- S casts Slow on BT1, BT2, HobGoblin1, and HG2 - only HG1 is affected
- BT1 charges T and slams his club into her for 13 bludgeoning dmg
- BT2 charges S for 19 bludgeoning dmg
- HG4 shoots and misses F with a long bow
- F moves to flank BT2 with S and slashes him for 18 dmg
- HG1 moves a couple of feet and shoots @ F and misses
- HG2 shoots @ F and misses
- HG3 shoots @ T and hits her for 6 piercing dmg
(Round 2)
- T attacks H1 with SW for 9 force dmg killing it then she casts Spirit Guardians on herself
- S casts Burning Hands on BT2 for 13 fire dmg
- BT1 takes 14 radiant dmg then misses T with his club
- BT2 takes 4 radiant dmg then smashes S for 13 bludgeoning dmg
- HG4 misses F with long bow
- F slashes BT2 for 17 dmg then moves to flank BT1 with T instead
- HG2 misses F with longbow
- HG3 shoots T for 2 piercing dmg
(Round 3)
- T hits HG2 for 7 force dmg then casts Guiding Bolt on BT1 for 15 radiant dmg
- S casts Magic Missile on BT2 for 9 force dmg
- BT1 misses T with club
- BT2 misses S with club
- HG4 shoots S for 6 piercing dmg - NOT DEAD YET
- F slashes BT1 for 16 dmg
- HG3 moves to flank T and slashes her with a longsword for 7 dmg
- HG2 misses F with longbow
(Round 4)
- T kills HG2 with SW then casts Guiding Bolt on BT1 for 13 radiant dmg
- S casts Scorching Ray on BT2 and kills it!
- BT1 misses T with his club
- HG4 shoots S for 7 piercing dmg
- F misses BT1 with her longsword
- HG3 slashes T for 10 dmg then SG kill it
(Round 5)
-T hits HG4 for 6 force dmg with SW then casts Spirit Guardians correctly this time
- BT1 - the SG kill it
- HG4 runs for the bridge
- F shoots HG4 for 5 piercing dmg then runs to his face
- HG3 misses T with longsword
(Round 6)
- T heals S for 11 HP
- S casts Fire Bolt on HG4 for 3 dmg killing it
SUCCESS!
- T runs around and stabilizes anybody who looks like they might be alive
- S examines the Big Things and tells F that they are ogres. Also, it's somewhat unusual for an ogre to attack in an urban area and as well as with another if its kind. They tend to be loners out in the wilderness.
- F and S search the hobgoblins - they find a total of 12GP, 6SP, and 42CP
- Once people finally start showing up, T breathlessly directs any healers to the people she managed to stabilize then she casts Prayer of Healing on herself, F, S and 4 of the downed citizens
- Fried corkscrew penis on YouTube - Duck?
- 1060XP ea. - 7560 XP total ea.
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