- Pokemon GO
- PC versus console
- Scary Boobs
- The girls sail N for about a day and a half, and then at dusk of the 2nd day, a large storm whips up.
SKILL CHALLENGE to survive the storm
- T immediately clambers up the mast to start untying the ropes for the sail so that they can put that away, but she unties the wrong thing, and now the sail is flapping around madly (Acrobatics, 14, Fail)
- F dashes over to the tiller, and assess the storm conditions so that she can position the ship just right to weather the storm with the least trouble (Perception, 17, Success)
- S uses her Wand of Web to to tie down all the uncontrolled ropes and and sail as the sail is starting to make the boat rock (Arcana, 24, Success)
- T has a cut that is bleeding into her eyes making it difficult for her to see, so she bandages it very quickly before clambering down (Medicine, 22, Success)
- F tries to convince T to come help her hold the helm, and T starts running over, but the boat is bumped by a a big wave at the moment and T trips and starts to slide toward the railing as another wave starts to angle the boat even more
- S tries to use her magic to control the winds immediately around the boat to stabilize it, but a huge gust of wind hits the mast cause the whole boat to jolt. (Nature, 7, Fail)
- T flies off, possibly overboard.
- F is slammed in to the helm and knocked unconscious.
- S dives to the railing to try to catch / find T, but hits her head on the railing and bounces back away from it.
- Fade to black.
- The next morning, the storm has passed. F wakes up on the deck with a goose egg on her temple.
- T is dangling over the side of the boat with one of her legs tangled in some rope.
- S wakes up and starts tugging on the rope trying to pull T up, but she just manages to get T swinging and banging on the side of the boat.
- F does no better
- S says "Actaur" to turn the boat into a little boat, then T manages to time it just right so she can just scoop herself into the boat using the motion.
- The little row boat's mast and sail are damaged in much the same way the big's mast and sail were damaged, so clearly that transformation is not enough for the boat to fix itself.
- T casts Cure Wounds on each of the girls to patch them up a bit as they are all banged up pretty.
- S turns the boat back into the big boat again, but it's still damaged, so she proposes that T cast Water Walk on the group so they can try turning the boat into a box and then back into a boat to see if that will make it heal itself.
- T casts the spell, and F makes it the small boat again, then they tie a rope around it with a noose style knot, so they can tighten the rope as the boat shrinks, and then they turn it back into a box.
- FST are there holding a small block of wood in a loop of rope as they try not to fall over standing on the surface of the choppy water
- They make it back into a little boat, and climb back aboard, then make it into the big boat again.
- FST decide to rest and wait for the sun to come or the stars to come out so they can figure out where they are.
- T takes the cabin as her lacerated leg doesn't like carrying even her small amount of weight.
- F is sitting by the helm, watching their course, just in case, when she sees a boat dead ahead that starts signalling them with colored flags.
- F points it out to S, who watches the flags and thinks they are signalling to ask if they are okay.
- S uses Prestidigitation to make an illusionary version of the flag asking for help.
- The other boat starts turning and in a few minutes later they come along side.
- S&F ask to come aboard their boat as they are making for Fort Carling.
- The captain agrees to take them on.
- S wakes up T and asks her to cast Water Walk so they can make the boat into a box again, so they can ride with the professionals back to port.
- T is immediately taken to a room to rest her injured leg.
- The crew is from Agranon (specifically from the city of Odreon on the Silver Coast). This country is south of Lionshead Island.
- They plan to head to on to Caledonia (capitol of Rhoanor) after Port Carling.
- S is certain these are kindly merchants who are taking pity on them.
- F is certain they these people are going to try to kill them. She Trances with a Dagger in each hand.
- There is a knock on their door after a few hours.
- S invites the sailor into the room, and he has brought them some food, a small loaf, some smoked meats, and some hard cheese.
- S asks after T, and she is shown to the room where T is resting. It's a very nice room.
- T almost isn't visible in to the large feather bed snuggled under a pile of blankets.
- S goes back to the room and eats some of the food, and after a few hours, F finally deigns to eat some of the food after S doesn't immediately keel over.
- F "Halflings dure do eat a lot for such small people." S "That's how they grow all that hair on their feet."
- After a few more hours, T wakes up, and a sailor brings her some food too. She is very excited to see food. She chats with the sailor who brought it.
- S decided to check on T and finds her chatting and eating.
- 1,750 XP ea for a total of 30, 685 XP total ea.
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