- Cake cookies and jolly ranchers!
- When did blue raspberry become a flavor?
- SKILL CHALLENGE
- Goal: Get the girls, the halflings, and the unhypnotized sailors to the pirate ship and away from the monsters in the hold
- Need 6 successes before 3 failures
- Felosyal is awake, but weak and woozy
- S (Arcana) - Scorching Ray at the pirate who opened the hold to give the swarms and swarms of spiders something to eat besides the fleeing victims - 15 is a success - The pirate falls over and is quickly lost to sight from the hundreds and hundreds of spiders that cover him
- T (Medicine) - Cure Wounds on F - 22 is a success - Felosyal shakes her head and jumps to her feet
- F (Persuasion) - Get the surviving pirates to help defend the ship - 11 is not a success - The pirates are too freaked out to do anything useful
- S (Nature) - Identify the spiders because knowledge is power - 16 is a success - They are enormous Jumping Spiders who eat lungs - EEK!
- T (Acrobatics) - Climbs into the rigging to get a lose rope and throws it to S on the other ship as the spiders are about to reach her (earns a +1 for being awesome) - NAT 20! - S successfully swings across the gap before the spiders reach her, though they are beginning to cross the gangplank after the sailors
- F (Animal Handling) - Safely capture and throw overboard the largest spider who followed the last sailor across the gangplank (it is about the size of a dog, and not a little dog, either) - 14 is not a success - She is now riding the spider like a bucking bronco, and it is chasing halflings around the deck
- S (Arcana) Burning Hands on the gangplank and cross spiders - 22 is a success - the gangplank and several hundred spiders and incinerated
- T (Insight) Figure out which of the sailors was the captain and snap him into action to get us away from the spider-monster ship - 18 is a success - The sailors jump to follow her orders while FST squish and throw overboard spiders as they manage to jump cross until the distance is too great for the spiders to jump any more
- SUCCESS
- The two surviving pirates go up to F and ask her for her orders Cap'n
- The sailors ask where we're headed and when they hear Fort Whitkow, they say Lionshead Island is dangerous.
- F offers to sell them the ship, which they can do with the proceeds from the pirates' carrrgo (the tea only, not the halflings).
- T puts one of the halflings in charge of the galley with one of the pirates as sous chef (to prevent the halfling from eating all the food himself)
- FST take a tender to shore - They land on the beach near the fort. There is a small amount of smoke up the beach; it looks like a small camp fire.
- There are three figures silhouetted by the setting sun around the small fire as the girls approach it.
- F sneaks over to the group - 3 men - One is Tyron Hiram (the merchant who gave F her necklace) Wilbur and Lee his guards are the other two.
- FST approach them. They are here exploring.
- S thinks the guys are being pretty straight-forward, but she doesn't trust them.
- T doesn't notice a spell on them (They spent a little time in Rhoanor recently), or at least, if there is a spell on the three men, it's much subtler than the one that was on the sailors.
- The merchants ran into a group of 30 wolves just over the border in Rhoanor - a very large (unusually so) pack
- Hiram hits on F some more - T is confused at first "Oh, you're asking her for sex!"
- During the night F notices a large dragon flying high overhead - S didn't notice it because "the first was in [her] eyes"
- The next morning the guys are gone. With all their stuff. There are footprints on the beach parallel to the shore.
- S goes over and bangs on the gate of the fort. No one answers and the sound echoes hollowly back at them.
- FST head inward and upward
- S starts to feel some sort of magical aura as they move inland. - S orients herself and the girl start moving in the direction where it feels stongest
- As they are walking, the girls come to a rocky area and three somethings (that look like rocks) rise up and head directly for the girls.
- The things look like flying piles of rocks in a sort of humanoid shape (no legs, though). It looks like they are wearing rock armor, but where on a human you would see skin it looks molten. - No face, just molten orbs.
Battle of the Bands
- First Stanza
- T casts Spiritual Weapon on Rock Monster 2 for 6 force dmg then she casts Guiding Bolt on RM1
- S thinks they look like elemental, but not what they are exactly. She casts Melf's Acid Arrow on RM2 for 12 acid dmg.
- All the RM's for from where a mouth ought to be long flaming tongue-things which fall to the ground and rise up as flaming snakes (FS1, 2, &3)
- RM2 moves and breathes fire @ S & F - 6 fire dmg to S, 3 to F
- RM1 extends a flamey tongue thing and heats F's sword up to red hot. She takes 9 fire dmg, but doesn't drop it.
- F moves to RM1 and slashes it for 21 dmg, exploding (literally). She takes 5 fire dmg from the explosion.
- FS1 move to F and bites her for 3 piercing and 3 fire dmg, then misses with its tail
- FS2 moves to S and misses biting her, but smacks her with its tails for 3 bldg dmg & 5 fire dmg
- FS3 moves to T and bites her for 3 piercing and 5 fire dmg, then misses with its tail
- RM3 heats F's sword and she drops it taking 15 fire dmg
- Chorus
- T misses FS3 with her SW then casts Bless on FST
- S casts Shocking Grasp on FS2 for 12 lightning dmg and she takes 4 fire dmg then she runs into the nearby trees for cover
- RM2 breathes fire at T and takes 2 fire dmg then moves to flank her in melee
- F grabs her sword and swings it into FS1 for 11 slashing dmg then runs into the cover of the trees after S
- FS1 follows F into the trees and then misses both biting and tail attacking her
- FS2 follows S into the trees and bites her for 2 piercing dmg & 6 fire dmg then misses with its tail
- FS 3 completely misses T
- RM 3 flares F's sword and she takes 10 fire dmg then moves and breathes fire on S & F and they each take 4 fire dmg - F is KO'ed!
- Third Stanza
- T hit RM2 for 5 force dmg then she stabs it with her dagger for 12 piercing dmg and it explodes giving her 4 fire dmg
- S casts Shocking Grasp on FS2 for 8 lightning dmg and takes 2 fire dmg then she moves and tries to hide, but the FS's and the RM's can still see her
- F fails her first Death ST (Dun duh. . .)
- FS1 moves to S, misses biting her, and then smack her with its tail for 5 bludgeoning and 2 fire dmg
- FS3 bites T for 3 piercing and 5 fire dmg then misses with its tail
- RM3 moves to flank T and misses her
- Chorus
- T misses RM3 with her SW and then uses Channel Divinity - Preserve Life on F giving her 25 HP
- S casts Magic Missile on FS1 for 7 force dmg
- F stands and moves to flank FS1 with S then slashes it for 14 dmg
- FS3 misses T with bit then hits her with its tail for 2 bldg and 3 fire dmg
- RM3 claws T for 2 slashing and 1 fire dmg
- Fifth Stanza
- T hits FS3 for 4 force dmg with her SW then stabs RM3 for 6 piercing dmg
- S casts Magic Missile on FS3 for 12 force dmg
- F moves to flank RM3 with T then slashes it for 12 dmg
- FS3 bites T for 4 piercing and 4 fire dmg then hits her with its tail for 4 bldg and 1 fire dmg
- RM3 claws T for 4 slashing and 4 fire dmg - She finally loses Concentration on her Bless spell
- Final Chorus
- T hits FS3 for 4 force dmg then uses Cure Wounds on herself
- S casts Magic Missile, FS3 takes 3 force dmg & RM3 takes 7
- F smashes the RM3 into smithereens (Critical Hit for 30 dmg!) - She and T both take 3 fire dmg from the explosion
- FS3 bites T for 3 piercing and 1 fire dmg and then hits her with his tail for 3 bldg and 6 fire dmg
- T kills FS3 with her SW
- Prayer of Healing on the girls for 16HP each.
- 800 XP for 10,410 XP total ea.
No comments:
Post a Comment