Return to Birchwood - April 3, 2015
- Several days of travel farther north - girls have obviously passed into war ravaged area - getting very close to Birchwood
- Caroline reminds us that "Shrek is love."
- S - asks R about Birchwood
- R "Most o' me family's de'd." S "They left?" R "Died."
- T "Perhaps they (Badger and Russ) just lost their memories and are in the wilderness being taken care of by elves!" R "That's far-fetched." S "Is your water skein almost empty?" R "Aye, been a while since we came across a good 'stream'."
- Birchwood was a small town, but now it's much smaller (only about five buildings still standing).
- Woman and young girl at edge of town called R outsider. R 'Outsider?!"
- Large man in official soldier's armor - R recognizes armor but not man - tell them to move along if they don't want trouble
- T "R show him your ring." Big Guy "How much is it worth?"
- Big Guy "Do I need to call me friends tah make yeh move along?" R & S "I think you do." T with a sigh "Oh, dear."
- BATTLE with Big Guy and Friends (at some point Apil made popcorn)
- T - Guiding Bolt @ BG - 7 radiant dmg
- B3 - bow @ R - miss
- BG - mace @ R - 3 bludgeoning dmg
- S - Color Spray @ B2 & B3 - Blinded by the light!
- R - Great Sword @ BG - 13 slashing dmg
- Action Surge - Lather, rinse, repeat - 10 slashing dmg
- BG "Get up here and help me!" to his friends
- B2 - bow @ S - 7 piercing dmg - Shot through the heart. . . by a blinded guy?
- B1 - bow @ R - miss
- B4 - scimitar @ S - 2 slashing dmg
- T - Sacred Flame @@ B4 - 1 radiant dmg
- B3 - bow @ S - miss
- BG - 1st mace @ R - miss
- 2nd mace @ R - miss
- R "You're broadcastin' yer moves!"
- S - Chromatic Orb @ B3 - 8 fire dmg
- R - slash @ BG - Crit fail. :-(
- B2 - moves to flank S w/B4 - scimitar @ S - 5 slashing dmg
- B1 - scimitar @ T - 6 slashing dmg
- B4 - scimitar @ S - Crit! 10 slashing dmg - S down - moves to R
- T - Channel Divinity Preserve Life - +8HP for S
- B3 - move to flank S - scimitar @ S - miss
- BG - 1st mace @ R - 7 bludgeoning dmg
- 2nd mace @ R - 6 bludgeoning dmg
- S - Burning Hands @ B1 & B2
- B2 fails save - 10 fire dmg - DEAD!
- B1 succeeds save - 5 fire dmg
- R - slash @ BG - 13 slashing dmg - DECAPITATED!
- B1 - moves to flank T - scimitar @ T - 3 slashing dmg
- B4 - scimitar @ T - Crit! - 9 slashing dmg
- T - Cure Wounds on self - +10HP
- B3 - scimitar @ S - 2 slashing dmg
- S - Shocking Grasp @ B3 - miss
- R - slash @ B4 - 6 slashing dmg
- B1 - scimitar @ T - miss
- B4 - scimitar @ T - miss
- T - Sacred Flame @ B1 - 3 radiant dmg - Dead!
- B3 - Disengage & run away - R "Get back 'ere, ye coward!"
- S - Fire Bolt @ B4 - miss
- R - moves to flank B4 - slash @ B4 - 13 slashing dmg (knees him in gut, then drives great sword through his skull when he bends forward "'At's Cap'n Morgan to ye!")
- Battle over!
- BG's armor is hodge podge mix of proper solider armor and other scavenged bits
- T knocks on door of nearest house - woman from before opens a crack and peeks through then lets them in - daughter having panic attack in corner
- Woman and child only survivors of even smaller village even farther N - Birchwood being run by gang of brigands - poor woman was BG's "comfort woman"
- T ENRAGED - most adorable rage ever - "Come on, Robin. We're going to go see them."
- R suggests a rest first (short rest), then the girls head out
- They go to the brigands' HQ - R Buffy's the door - T"Get 'em, Robin!" R "Wha' do yeh think yer doin' in mah town?"
- Battle with Brigands - Round 2 - Fight!
- B2 - scimitar @ R - 3 slashing dmg
- S (T "Light 'em up, S!" - Fire Bolt @ table shield / wall setting table & wall on fire - Fire will auto spread down length of table on S's next turn and randomly spread one direction down wall on S's next turn)
- G2 - Darkness centered on B2's location so door is in 15' radius sphere of darkness - all girls in bubble
- B1 - bow @ R - miss
- R - slash @ B2 - 10 slashing dmg
- G1 - bow @ R - 2 piercing dmg
- T - dagger @ B1 - miss
- B2 - scimitar @ R - miss
- S - Fire Bolt at other table / wall junction - same spread pattern as before
- G2 - bow @ R - miss
- B1 - scimitar @ R - miss
- R - slash @ B1 - 15 slashing dmg - DEAD! - Cleave dmg to B2 is 8 slashing dmg - DEAD! - R moves to G2 (T "Yea, R!") It's all very dramatic.
- G1 - moves to flank R - short sword @ R - 5 piercing dmg
- T - moves out of Darkness - crossbow @ G1 - 7 piercing dmg
- S - moves out of Darkness - Fire Bolt @ G1 - miss
- G2 - short sword @ R - Crit! - 11 piercing dmg - R succeeds on Con save
- R - slash @ G2 - 11 slashing dmg
- G1 - short sword @ R - miss
- T - crossbow @ G1 - 11 piercing dmg - DEAD!
- S - Fire Bolt @ G2 - Crit! - 8 fire dmg - DEAD!
- Girls go back outside and watch the brigand's HQ burn
- T yells back towards village "It's okay! We killed them all! They can't hurt you any more!"
- A man (R recognizes as John Matherson) who has obviously been severely beaten leaves one of the houses. T immediately runs over and begins assessing the dmg and bandages and tincturing and whatnot his wounds.
- John tells R that brigands may have actually killed soldiers to take their armor - R infuriated again.
- No sign of Badger or Russ
- All 8 brigands were killed
- T "We'll stay here for a few days to help you heal and R can teach you some fighting tricks to defend yourselves in the future."
- As R walks off to visit her family's ruined house T to whoever she is currently patching up "Why didn't you just stab them all in their sleep?" R smirks
- R visits family's house - much dmg - graves of family in back garden - Rutherford's headstone is cracked - Much angst. So sad. Wow.
No comments:
Post a Comment